Thursday, June 30, 2011
Pokemon Card of the Day: Bastiodon GL (Rising Rivals)
Today's Pokemon Card of the Day is Bastiodon GL from the Rising Rivals set. This is a basic, metal type Pokemon, with an hp of 90. It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a three colorless energy card retreat cost. Bastiodon GL doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Bounce Back and for three energy cards, two colorless and one metal, Bastiodon GL does 30 damage and the opponent switches the defending Pokemon with one of their benched Pokemon. Bastiodon GL's second move is called Smack Attack and for four energy cards, three colorless and one metal, it does 60 damage and you may remove one damage counter from Bastiodon GL. As far as strategy goes, it would be best to get energy on Bastiodon GL before you put it into the active Pokemon spot since both of its moves require a lot of energy, once in the active Pokemon spot, I would only use Bounce Back and make your opponent either leave Pokemon that they don't want in or retreat Pokemon that are switched in to keep the one Pokemon they want in play. I would give this card a 1 out of 5 rating, to me it doesn't make any sense to use any basic Pokemon card that's first move requires a minimum of three energy cards. And since this card is so slow and it is a basic Pokemon, you may have to put it into the active Pokemon spot before you have energy on it and it might get knocked out before you can attack. So thanks for reading today's review of Bastiodon GL from the Rising Rivals set, stay tuned for tomorrow's review of Floatzel GL from the same set.
Wednesday, June 29, 2011
Pokemon Card of the Day: Toxicroak G (Platinum)
Today's Pokemon Card of the Day is Toxicroak G from the Platinum set, this is a basic, psychic type Pokemon card with an hp of 90. It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost. Its Poke-Body is called Anticipation and it prevents all effects of an attack except for damage. Toxicroak G's only move is called Deep Poison and for two energy cards, one each of psychic and colorless, it does 20 damage plus 40 more damage if the defending Pokemon is poisoned. As far as strategy goes this card would be good if you were facing an opponent who focused on special conditions. But if I were to use this card I would make sure to have another psychic Pokemon in my deck that did make Pokemon go to sleep so I could do 60 damage with Deep Poison. However I would rate this card a 1 out of 5, I don't like this card at all, it has way too high a retreat cost for a basic Pokemon, especially one that can't do much damage. And this card is only average if you can put a Pokemon to sleep before you play Toxicroak G, so not only would you have to get lucky to have the Pokemon stay asleep but you would have to have a Pokemon that retreated for free in order to not waste anything by putting Toxicroak G into the active Pokemon spot. If I were thinking about using this card I would just find a Pokemon that put Pokemon asleep and that could do at least 20 damage without having to depend on other Pokemon. So thanks for reading today's review of Toxicroak G from the Platinum set, stay tuned for tomorrow's review of Bastiodon GL from the Rising Rivals set.
Tuesday, June 28, 2011
Pokemon Card of the Day: Torterra (Platinum)
Today's Pokemon Card of the Day is Torterra from the Platinum set. This is a stage 2, grass type Pokemon with an hp of 140. It has a +30 weakness to fire type Pokemon, no resistance type, and a four colorless energy card retreat cost. It doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Green Blast which requires 3 energy cards, two colorless and one grass and does 40 damage plus 10 more damage for each grass energy card attached to all of your Pokemon. Torterra's second move is called Soothing Scent and for four energy cards, two each of grass and colorless, it does 80 damage plus it puts the defending Pokemon to sleep. As far as strategy goes, it would be best to use Torterra later in the game when your bench is set up so you can utilize all the grass energy cards attached to those Pokemon. However if you don't have very many grass energy cards in play, you'll definitely want to attach four energy cards to Torterra and use Soothing Scent and hope that the defending Pokemon stays asleep every turn. I would give this card a 3 out of 5. It does have one good move in Soothing Scent but it will take quite awhile to get the necessary energy for that move. Green Blast is also a fairly decent move but it requires you to have more grass Pokemon in your deck and in play so you can do more than 40 damage a turn. The biggest thing to look at on this card is the retreat cost which is incredibly high, so make sure if you get close to being knocked out you have the necessary energy to retreat it. So thanks for reading today's review of Torterra from the Platinum set, stay tuned for tomorrow's review of Toxicroak G from the same set.
Monday, June 27, 2011
Pokemon Card of the Day: Shaymin (Platinum 38/127)
Today's Pokemon Card of the Day is Shaymin from the Platinum set. This is the third version of Shaymin that I will be reviewing from the Platinum set. This is a basic, grass type Pokemon card with an hp of 80. It has a +20 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a one colorless energy card retreat cost. Shaymin doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move doesn't require any energy cards and does 10 damage plus 10 more damage for each energy card attached to Shaymin. Shaymin's second move is called Aromatherapy and for three energy cards, two colorless and one grass, does 40 damage and removes 20 damage from each of your Pokemon. As far as strategy goes, this would be a card you want to start your game with, it is quite quick since it doesn't require any energy and essentially does 20 damage for 1 energy card. I would actually try and keep this card on my bench as long as possible and then later in the game when my benched Pokemon all have damage on it I would move this Shaymin in a use Aromatherapy as much as I could before I was knocked out. I would give this card a 4 out of 5, once again this isn't a powerful card or anything but for a basic Pokemon it is quite good, it can always attack and it can heal your Pokemon greatly in a short amount of time. So thanks for reading today's review of Shaymin from the Platinum set, stay tuned for tomorrow's review of Torterra from the same set.
Sunday, June 26, 2011
Pokemon Card of the Day: Palkia (Platinum)
Today's Pokemon Card of the Day is Palkia from the Platinum set. This is a basic, water type Pokemon card with an hp of 100. It has a +30 weakness to electric type Pokemon, no resistance type, and a two colorless energy card retreat cost. It doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Tsunami and for two energy cards, one each of water and colorless it does 10 damage plus 10 more damage to each of your opponent's benched Pokemon. Palkia's second move is called Water Pulse and does the standard 60 damage for 3 energy cards, in this case two water and one colorless. Besides the damage you may flip a coin when using this move and if you get a heads the defending Pokemon is now asleep. As far as strategy goes, this is a good card to include in a spread damage type deck since it can do 10 damage to all of your opponent's Pokemon every turn with Tsunami. One strategy to use with this card would be to put the defending Pokemon asleep and then while it stays asleep only use Tsunami, thus keeping that Pokemon alive and doing the maximum amount of damage possible while not being attacked. I would give this card a four out of five rating which is surprising to me since I usually don't like these basic Legendary Pokemon cards. This card is definitely better than average since both of its moves do beyond the attack amount stated. I also like the fact that this card only requires two energy cards to attack whereas a lot of other cards like this would need a minimum of three energy cards to attack. So thanks for reading today's review of Palkia from the Platinum set, stay tuned for tomorrow's review of Shaymin from the same set.
Saturday, June 25, 2011
Pokemon Card of the Day: Ninetales (Platinum)
Today's Pokemon Card of the Day is Ninetales from the Platinum set. This is a stage 1, fire type Pokemon card with an hp of 90. It has a +20 weakness to water type Pokemon, no resistance type, and a free retreat cost. It doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Flame Bush and doesn't require any energy to use, this move lets you flip a coin until you get tails and for each heads you got you can search your deck for a fire energy card and attach them to your Pokemon in any way you like. Ninetales's second move is called Mysterious Flames and for two energy cards, one each of fire and colorless, it does 40 damage and if you have more energy in play than your opponent the defending Pokemon is now burned and confused. As far as strategy goes this is a great card to get energy cards onto Pokemon that require a lot of energy very quickly. So you can use Flame Bush without any energy for a turn or two and without attaching any energy to Ninetales you can retreat it for free and move in that Pokemon you attached all those fire energy cards to. And once you use Flame Bush a few turns and have more energy cards in play than your opponent if you can survive one more turn I would definitely use Mysterious Flames before I retreat and inflict special conditions on the defending Pokemon. I would give this card a 3 out of 5 rating. It is average overall, it can do a few good things but nothing to make it a really special card to have in a deck. The most important thing about this card is that it has free retreat costs so you can move it in and out of play without wasting energy. So thanks for reading today's review of Ninetales from the Platinum set, stay tuned for tomorrow's review of Palkia from the same set.
Friday, June 24, 2011
Pokemon Card of the Day: Luvdisc (Platinum)
Today's Pokemon Card of the Day is Luvdisc from the Platinum set, this is a basic, water type Pokemon with an hp of 70. It has a +10 weakness to electric type Pokemon, no resistance type, and a one colorless energy card retreat cost. Luvdisc has two moves, its first move is called Love Call and for no energy cards you can choose one of your opponent's Pokemon and search your deck for a Pokemon of that same type and put it into your hand. Luvdisc's other move is Sweet Kiss and for one water energy card, it does 30 damage but it lets your opponent draw a card. As far as strategy goes, this is a very good card to start a game with, since it requires no energy or only one energy card you should be able to use it the first turn. Hopefully your opponent has one of the same types of you so you can utilize Love Call but if you you can use Sweet Kiss whenever you get an energy card on Luvdisc and do 30 damage which is really good for a basic Pokemon. I would give this card a four out of five because it is a very good basic Pokemon. Compared to stage 1 and 2 Pokemon it is terrible but if you're looking for a very quick water Pokemon card that can do a fair amount of damage, look no further than this card. So thanks for reading today's review of Luvdisc from the Platinum set, stay tuned for tomorrow's review of Ninetales from the same set.
Thursday, June 23, 2011
Pokemon Card of the Day: Ludicolo (Platinum)
Today's Pokemon Card of the Day is Ludicolo from the Platinum set. This is a stage 2, grass type Pokemon card with an hp of 120. It has a +30 weakness to electric type Pokemon, no resistance type, and a two colorless energy card retreat cost. Its Poke-Power is called Cheerful Voice and it says that once per turn you can use this power if you do choose to use it your turn ends and the next turn all of Ludicolo's attacks does 60 more damage. Ludicolo has two moves, its first move is called Mad Dance and for two energy cards, one each of water and colorless it does 20 damage plus the defending Pokemon is confused. Ludicolo's second move is called Best Dance and requires 3 energy cards, two colorless and one grass, and does the standard 60 damage. Plus, besides doing the damage, you may remove however much damage you did to the defending Pokemon from Ludicolo. So as far as strategy goes, I would recommend using this card in a water and grass deck, that way you'd be able to use both of Ludicolo's moves. Depending on the strength of my opponent I would either use Ludicolo's Poke-Power first or confuse it first with Mad Dance, but more than likely I would evoke its Poke-Power. I would actually give this card a 5 out of 5, I say this for a couple of reasons, one is that Ludicolo can heal itself it really has a much higher hp then 120 as long as the defending Pokemon has a move that can do 120 damage in one turn. I would try my hardest with my card to get it into play as fast as possible so you could use Cheerful Voice without having to receive that much damage from my opponent when making to attack the next turn. So thanks for reading today's review of Ludicolo from the Platinum set, stay tuned for tomorrow's review of Luvdisc from the same set.
Wednesday, June 22, 2011
Pokemon Card of the Day: Lickilicky (Platinum)
Today's Pokemon Card of the Day is Lickilicky from the Platinum set. This is a stage 1, normal type Pokemon card with an hp of 120. It has a +20 weakness to fighting type Pokemon, no resistance type, and a retreat cost of four colorless energy cards. Once again, this card doesn't have a Poke-Body or Poke-Power but it does have two moves, Lickilicky's first move is called Harrumph and for three colorless energy cards and it does 40 damage to one of your opponent's Pokemon and it also removes all trainers attached to that Pokemon. Lickilicky's second move is called Body Press and for four colorless energy cards it does 60 damage and you may flip a coin when you use this move and if you flip a heads the defending Pokemon is paralyzed and you may discard an energy card from it. So as far as strategy goes, this card can go in any deck since it is a normal type, and you probably don't want to put it into play too fast since it requires a lot of energy cards to attack. But once you do have it in play you could use Harrumph with other spread damage Pokemon to finish those benched Pokemon off one by one. However this is another card that I would rate very poorly, I would give this card a 1 out of 5. Its retreat cost is way too high and for the amount of energy this card requires it sure doesn't do the damage it should, the only good thing about this card is that it does have 20 more hp than normal stage 1 Pokemon. So thanks for reading today's review of Lickilicky from the Platinum set, stay tuned for tomorrow's review of Ludicolo from the same set.
Tuesday, June 21, 2011
Pokemon Card of the Day: Kricketune (Platinum)
Today's Pokemon Card of the Day is Kricketune from the Platinum set. This is a stage 1, grass type Pokemon card with an hp of 90. It has a +20 weakness to fire type Pokemon, no resistance type, and a one colorless energy card retreat cost. Kricketune doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Revenge Melody and for two colorless energy cards it does 20 damage times the number of Kricketot and Kricketune in your discard pile. Kricketune's other move is called Bug Buzz and takes two grass energy cards and does 50 damage unless the defending Pokemon is asleep then it does 80 damage instead of 50. So as far as strategy goes this card requires a lot for it to do any damage at all, for starters you'll want to have more than one Kricketune in your deck and you'll have to have one in the active Pokemon spot that won't be able to use Revenge Melody at all if there hasn't been any necessary Pokemon knocked out yet. Also you'll want to have a card in your deck that makes the defending Pokemon go to sleep so you can do 80 damage when using Bug Buzz. I would give this card a 1 out of 5, to me this card is absolutely horrible. There is nothing special about this card at all and if you don't play other cards before it this card can do absolutely nothing except for give your opponent a prize card. So thanks for reading today's review of Kricketune from the Platinum set, stay tuned for tomorrow's review of Lickilicky from the same set.
Monday, June 20, 2011
Pokemon Card of the Day: Infernape (Platinum)
Today's Pokemon Card of the Day is Infernape from the Platinum set. This is a stage 2, fire type Pokemon card with an hp of 110. It has a +30 weakness to water type Pokemon, no resistance type, and a free retreat cost. Infernape doesn't have a Poke-Power or Poke-Body but it does have two moves. The first move is called Rushing Flames and for one fire energy card you can discard as many fire energy cards attached to your Pokemon as you like, for each one you discard you may flip a coin and each heads you get it does 80 damage. Infernape's second move is called Rage and for two colorless energy cards it does 30 damage plus 10 more damage for each damage counter of Infernape. As far as strategy goes, you could wait towards the middle of the game when your bench is fully set up then put Infernape in the active Pokemon spot and use Rushing Flames and discard two or three energy cards from your Pokemon and hopefully get some heads so you can knock out the defending Pokemon. I would make sure if you are going to use this strategy to have a way of returning those discarded energy cards to your hand or deck so it isn't a big waste of energy. I would probably stick with Rushing Flames if I could afford it unless I have over 50 damage on Infernape then I would use Rage. I would give this card a 2 out of 5. Its hp is way too low and it should be 80 damage automatically for each energy card you discard not a 50% chance. So Infernape really can't do any damage until the very end and with only 110 hp the end is very short for Infernape. The only thing I do like about this card is that it has a free retreat cost. So thanks for reading today's review of Infernape from the Platinum set, stay tuned for tomorrow's review of Kricketune from the same set.
Sunday, June 19, 2011
Pokemon Card of the Day: Gyarados G (Platinum)
Today's Pokemon Card of the Day is Gyarados G from the Platinum set. This is a basic, water type Pokemon card with an hp of 110. It has a x2 weakness to electric type Pokemon, no resistance type, and a three colorless energy card retreat cost. Gyarados G doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Wriggle and this move lets you flip a coin for each of your opponent's Pokemon, and for each heads you flip it does 30 damage to that Pokemon. Gyarados G's second move is called Dwindling Wave and this move requires four energy cards, two each of water and colorless, and does 100 damage minus 10 damage for each damage counter on Gyarados G. As far as strategy goes, you'll definitely want to keep this card on your bench awhile before you put it into the active Pokemon spot since it requires so much energy. I would definitely put it with other water Pokemon that do spread damage, since Wriggle has the potential to do 180 total damage. However I would make sure to use Dwindling Wave as soon as I put it into the active Pokemon spot so I get the full damage out of Gyarados at least once. I would give this card a 3 out of 5. The good things about this card is that it does a lot of damage and can spread damage, and for a basic Pokemon it has a good hp. The cons would be that it requires too much energy and since it is a basic Pokemon you may have to put it into the active Pokemon spot before you want to and have it absorb damage then Dwindling Wave won't do very much by the time you can attack. So thanks for reading today's review of Gyarados G from the Platinum set, stay tuned for tomorrow's review of Infernape from the same set.
Saturday, June 18, 2011
Pokemon Card of the Day: Golduck (Platinum)
Today's Pokemon Card of the Day is Golduck from the Platinum set. This is a stage 1, water type Pokemon card with an hp of 90. It has a +20 weakness to electric type Pokemon, no resistance cost, and a free retreat cost. It doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Swim and for no energy cards it does thirty damage and if the defending Pokemon has any water energy cards attached to it you can attach one of your opponent's benched Pokemon instead. Golduck's second move is called Water Slide and for two energy cards, one each of water and colorless, Golduck does 40 damage and if you want to move all the energy cards attached to Golduck to one of your benched Pokemon this move does 60 damage instead of 40. As far as strategy goes, it is fairly straightforward with this card, I would use whichever move I have the energy for, you could definitely put in Golduck right away without any energy cards on it since it can attack without them. I would suggest however using this card early in the game and putting two energy cards on it and then keeping it in the active Pokemon spot as long as possible and while you're doing this I would get a Pokemon on your bench that you want to use and start putting energy on it, then you can use Golduck's Water Slide move and move those two energy cards to your benched Pokemon after doing the damage and the next turn retreat Golduck out for free and move in that Pokemon you transferred those energy cards to. I would give this card a 3 out of 5. I think there is some potential with this card but nothing extraordinary. I wish this card would have had a Poke-Body or Poke-Power but it doesn't, I do like its free retreat cost however. So thanks for reading today's review of Golduck from the Platinum set, stay tuned for tomorrow's review of Gyarados G from the same set.
Friday, June 17, 2011
Pokemon Card of the Day: Giratina (Platinum 28/127)
Today's Pokemon Card of the Day is Giratina from the Platinum set. This is a different version of Giratina than the card I reviewed yesterday, this is card 28 out of 127, yesterday's card was number 27 out of 127. So Giratina is a basic, psychic type Pokemon card with an hp of 110. It has a +30 weakness to darkness type Pokemon, a -20 resistance to colorless Pokemon, and a two colorless energy card retreat cost. This Giratina doesn't have a Poke-Power or Poke-Body but it does have two moves, its first move is called Dragon Claw which does 30 damage for two colorless energy cards. Giratina's second move is called Dragonbreath which does 80 damage for three energy cards, two psychic and one colorless. However you have to flip a coin when you use this move and if you get a tails this attack does nothing and if you get a heads the defending Pokemon is paralyzed. As far as strategy goes I wouldn't use this card at all I would definitely use a different Giratina card, I find it too risky to use Dragonbreath, I guess you could use Giratina as a starter Pokemon since it does do 30 damage every turn and it does have a good hp for a basic Pokemon but I would have thought a legendary Pokemon like Giratina would have been better. I would give this card a 1 out of 5, to me this card isn't good at all, and especially with other Giratina cards in this set you can find a better one than this. So thanks for reading today's review of Giratina from the Platinum set, stay tuned for tomorrow's review of Golduck from the same set.
Thursday, June 16, 2011
Pokemon Card of the Day: Giratina (Platinum 27/127)
Today's Pokemon Card of the Day is Giratina from the Platinum set. This is the second regular Giratina card that I have reviewed from the Platinum set and I will be reviewing another version of Giratina tomorrow. This Giratina is a basic, psychic type Pokemon with an hp of 100. It has a x2 weakness to darkness Pokemon, a -20 resistance to colorless Pokemon, and a retreat cost of three colorless energy cards. Giratina doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Strafe which takes two energy cards, one each of psychic and colorless and does 20 damage and allows you to switch Giratina with one of your benched Pokemon. Giratina's second move is called Broken-Space Blow which takes three energy cards, one psychic and two colorless, and does 50 damage and if you knock the defending Pokemon out by this move your opponent has to move the Pokemon that was knocked out and the cards attached to it to the Lost Zone and thus not being able to use those cards again. As far as strategy goes I would suggest using this card by keeping it on your bench and then when a Pokemon is close to being knocked out, switch Giratina into the active Pokemon spot, use Broken-Space Blow and then have that Pokemon head to the Lost Zone, and then the next turn use Strafe and switch out Giratina. I would give this card a 3 out of 5, neither of its moves are too great or overpowering but I do like using the Lost Zone and the ability to retreat Giratina out for free by using Strafe. The only question is if Giratina can stay alive after the attack by your newly entered Pokemon. So thanks for reading today's review of Giratina from the Platinum set, stay tuned to tomorrow's review of another Giratina card, make sure to see if the one tomorrow is better than this one today.
Wednesday, June 15, 2011
Pokemon Card of the Day: Empoleon (Platinum)
Today's Pokemon Card of the Day is Empoleon from the Platinum set. This is a stage 2, water type Pokemon card with an hp of 130. It has a +30 weakness to electric type Pokemon, no resistance type, and a two colorless energy card retreat cost. It doesn't have a Poke-Power or Poke-Body but it does have two moves. The first move is called Knock Off and for two energy cards, one each of water and colorless, it does 40 damage and you can also choose a card from your opponent's hand without looking and discard it. Empoleon's second move is called Jet Smash and for three energy cards, two colorless and one water, Empoleon can do 70 damage to any one of your opponent's Pokemon, however you cannot use Jet Smash the next turn. So strategy is pretty straightforward when using this card since you can't use Jet Smash more than once in a row, so just go back and forth between Jet Smash and Knock Off, make sure to notice what cards or where your opponent's important cards are in their hand so you can discard that card with Knock Off. I would rate this card a 3 out of 5. It is a pretty average card, I do like how both moves are more than basic, one can discard a card and do damage and the other can damage any Pokemon it wants. But other than that little extra this card deserves its three out of five rating. So thanks for reading today's review of Empoleon from the Platinum set, stay tuned for tomorrow's review of another Giratina card from the Platinum set.
Tuesday, June 14, 2011
Pokemon Card of the Day: Dustox (Platinum)
Today's Pokemon Card of the Day is Dustox from the Platinum set. This is a stage 2, psychic type Pokemon card with an hp of 130. It has a +30 weakness to fire type Pokemon and no resistance or retreat cost. Its Poke-Body is called Camouflage Pattern which says that all effects of attacks are prevented on Dustox by Pokemon who have 2 or more special conditions affecting them. Besides the Poke-Body, Dustox has two moves, the first move is called Smogscreen and does 20 damage for one each of psychic and colorless energy cards. Besides doing the damage, Smogscreen poisons the defending Pokemon and your opponent has to flip a coin if they attack the next turn and if they get a tails they can't attack. Dustox's second move is called Chemical Scale and does the standard 60 damage for three energy cards, in this case one grass and two colorless energy cards. Besides the damage, the defending Pokemon is Burned and Confused if that Pokemon has a Poke-Power or Poke-Body. So as far as strategy goes you would definitely want to have three energy cards on this Pokemon and keep it on your bench until your opponent's active Pokemon has a Poke-Power or Poke-Body, once this is true you can move Dustox in and use Chemical Scale and then after that as long as those conditions are still present on the defending Pokemon, Dustox can't be affected by an attack. I would give this card a 5 out of 5 because it is so annoying and so good. What I really like about this card is that it can move in and out of the active Pokemon spot whenever since it has a free retreat cost and if you want to keep it in the active Pokemon spot long you can since it has a high hp. So thanks for reading today's review of Dustox from the Platinum set, stay tuned for tomorrow's review of Empoleon from the same set.
Monday, June 13, 2011
Pokemon Card of the Day: Dugtrio (Platinum)
Today's Pokemon Card of the Day is Dugtrio from the Platinum set. This is a stage 1, fighting type Pokemon with an hp of 90. It has a +20 weakness to water type Pokemon, a -20 resistance to electric type Pokemon, and a free retreat cost. Dugtrio's Poke-Body is called Sinkhole and says that if your opponent's Pokemon tries to retreat you can put two damage counters on it. Besides the Poke-Body, Dugtrio has two moves, the first move is called Push Down and for one each of fighting and colorless energy cards it does 30 damage plus your opponent switches one of their benched Pokemon with their active Pokemon. Dugtrio's second move is called Magnitude and for three energy cards, two fighting and one colorless, it does 70 damage plus 10 damage to each Pokemon in play. As far as strategy goes you would hope to face a deck that has a lot of Pokemon that have free retreat costs in it that way their strategy is based on switching Pokemon in and out of play quite a bit and every time they would do that you could do 20 damage to them because of Dugtrio's Poke-Body. Another strategy to use with this card would be to use Push Down when your opponent doesn't have very good Pokemon on their bench that way they would be forced to retreat that Pokemon they had to move in the next turn and they would get 20 damage done to that Pokemon. Magnitude is also a great move but make sure not too have to many Pokemon on your bench so you don't do that much damage to them or have a card in your deck that utilizes all the damage counters on all of your Pokemon. I would give this card a 3 out of 5. This card is pretty average, it can be above average against certain decks but it overall is a good stage 1 fighting card to put in a fighting deck if you have an extra few spots. So thanks for reading today's review of Dugtrio from the Platinum set, stay tuned for tomorrow's review of Dustox from the same set.
Sunday, June 12, 2011
Pokemon Card of the Day: Dialga (Platinum 23/127)
Today's Pokemon Card of the Day is Dialga from the Platinum set. This is a the third version of a regular Dialga card that I have reviewed from the Platinum set. This is a basic, metal type Pokemon card with an hp of 100. It has a +30 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a three colorless energy card retreat cost. It doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Energy Stream and for two colorless energy cards it does 20 damage and when you flip a coin if you get heads you may search your discard pile for an energy card and attached it to Dialga. Dialga's second move is called Diamond Blow and for four energy cards, three metal and one colorless, Dialga does 100 damage but cannot attack the next turn. This card is extremely straightforward in terms of strategy, if you put it into play before it has four energy cards on it you'll have to use Energy Stream first and obviously if the defending Pokemon would be knocked out with 20 damage or less you would definitely want to use Energy Stream instead of Diamond Blog. I would rate this card a 2 out of 5 because it isn't a very good card, even though it can do 100 damage, it takes a long time to get four energy cards on a Pokemon and you can only do it every 2 turns, so it basically does 50 damage a turn for four energy cards which isn't good at all. So if you're looking to use Dialga in your deck I would definitely not suggest this one. So thanks for reading today's review of Dialga from the Platinum set, stay tuned for tomorrow's review of Dugtrio from the same set.
Saturday, June 11, 2011
Pokemon Card of the Day: Blissey (Platinum)
Today's Pokemon Card of the Day is Blissey from the Platinum set. This is a stage 1, normal type Pokemon card with an hp of 120. It has a +30 weakness to fighting type Pokemon, no resistance type, and a two colorless energy card retreat cost. Its Poke-Power is called Nurse Call and says that once per turn you may discard a card from your hand and remove 2 damage counters from one of your Pokemon. Besides the Poke-Power, Blissey has two moves, the first move is called Return which takes one colorless energy card and does 20 damage and it also allows you to draw cards until you have six cards in your hand. Blissey's second move is called Double-Edge and for four colorless energy cards it does 100 damage, however Blissey does 60 damage to itself when you use this move. As far as strategy goes I would recommend keeping this card on your bench as long as possible to heal Pokemon with its Poke-Power. But I would stay away from putting it into the active Pokemon spot because it can't do much damage unless you put four energy cards on it and you would only be able to use that move two turns until you would feint. So this card would work best to sit on the bench the entire game until each player has a few prize cards left, then you can move Blissey in only if it has the four energy cards on it and hope that you can knock out 2 Pokemon before your opponent gets the prize cards they need to win. I would give this card a 3 out of 5 because it definitely can help out your team by being the team doctor but it doesn't do much attack wise and requires a drastic amount of energy if you do want to attack but I definitely think its healing power makes this card an average card. So thanks for reading today's review of Blissey from the Platinum set, stay tuned for tomorrow's review of another Dialga card from the Platinum set.
Friday, June 10, 2011
Pokemon Card of the Day: Beautifly (Platinum)
Today's Pokemon Card of the Day is Beautifly from the Platinum set. This is a stage 2, grass type Pokemon, with an hp of 120. It has a +30 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a free retreat cost. Beautifly doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Colorful Powder and for one grass energy card it does 20 damage. Depending on the amount of energy cards attached to Beautifly when you use this move it does different things, if you have two or less energy cards attached to Beautifly the defending Pokemon is poisoned, if you have three energy cards attached the defending Pokemon is burned and poisoned, and if you have four cards attached to Beautifly, the defending Pokemon has 40 more damage done to it and it is asleep, burned, and poisoned. Beautifly's second move is called Silver Scale which takes one grass energy card and does 30 damage unless the defending Pokemon has a resistance then it does 60 damage instead of 30. As far as strategy goes I like how this card is extremely quick for a stage 2 Pokemon and with one energy card it can do damage no matter what, I would try and get four energy cards on it so I can do three special conditions at once but I would stick to Colorful Powder the first turn and then use Silver Scale the next or until the special condition wears off. I would give this card a four out of 5 because it can do so many special conditions and it can retreat for free, so you can move this Pokemon in to cause havoc and then move it out the next turn for free. And even if this card stays in it should be able to last for awhile with 120 hp and the ability to make the defending Pokemon asleep. So thanks for reading today's review of Beautifly from the Platinum set, stay tuned for tomorrow's review of Blissey from the same set.
Thursday, June 9, 2011
Pokemon Card of the Day: Bastiodon (Platinum)
Today's Pokemon Card of the Day is Bastiodon from the Platinum set. This is a stage 2, metal type Pokemon, with an hp of 130. It has a +30 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a four colorless energy card retreat cost. Its Poke-Body is called Metal Trait and says that as long as Bastiodon has a Pokemon Tool attached to it you can remove one damage counter from it between turns. Besides the Poke-Body, Bastiodon has two moves, the first move is called Iron Defense and for three energy cards, two metal and one colorless, Bastiodon does 30 damage plus if you get a heads when you flip a coin it prevents all effects of an attack on Bastiodon the next turn. Bastiodon's second move is called Iron Tackle and does 80 damage for four energy cards, two each of metal and colorless. However, Bastiodon does 30 damage to itself when you use this move. As far as strategy goes I would definitely recommend using a Pokemon Tool with this card, that way when you do use Iron Tackle it will only do basically 10 damage to itself each turn. I would stick with Iron Tackle most of the time unless Bastiodon was getting close to feinting, however I more than likely wouldn't use this card in any deck of mine, I would give this card a 1 out of 5 because even though it has the potential to do 80 damage it is way way way too slow and if you ever want to retreat it it will take four energy cards. I could see this card being much better if both of its attacks were one energy card less but they aren't, the only good thing about this card is it has a decent hp but when you have to do damage to yourself if you try to do a lot of damage it makes the hp seem lower. So thanks for reading today's review of Bastiodon from the Platinum set, stay tuned for tomorrow's review of Beautifly from the same set.
Wednesday, June 8, 2011
Pokemon Card of the Day: Banette (Platinum)
Today's Pokemon Card of the Day is Banette from the Platinum set. This is a stage 1, psychic type Pokemon card with an hp of 90. It has a +20 weakness to darkness type Pokemon, a -20 resistance to normal type Pokemon, and a one colorless energy card retreat cost. Banette's Poke-Power is called Temper Tantrum and says that once per turn you may discard a number of cards from your hand and put that much damage on Banette. So you could discard 8 cards that way without knocking out Banette. Banette has two moves besides its Poke-Power, its first move is called Darkness Switch and for one psychic energy card you need to discard an energy card attached to Banette and then you can transfer all the damage counters on Banette to the opposing Pokemon. Banette's second move is called Loneliness and for two energy cards, one each of psychic and colorless, you can do 30 damage to the defending Pokemon unless you don't have any Pokemon in your hand then the move does 60 damage instead of 30. As far as strategy goes this is a great card for a spread damage type deck, first off you'll need away to get all of your discarded cards from your discard pile to your deck so you don't lose the game that way, but I would always try to discard Pokemon from your hand when using Banette's Poke-Power so you could do 60 damage with loneliness and at least once I would discard as many cards as I could from my hand and then spread that damage to my opponent's Pokemon using Darkness Switch, I would more than likely retreat Banette after that. I would give this card a 4 out of 5 because it can be very powerful if you have ways of not running out of cards so fast and this card coupled with other spread damage cards can knock out many Pokemon at once. I really wish though this card would have a free retreat cost then it would be unstoppable. So thanks for reading today's review of Banette from the Platinum set, stay tuned for tomorrow's review of Bastiodon from the same set.
Tuesday, June 7, 2011
Pokemon Card of the Day: Altaria (Platinum)
Today's Pokemon Card of the Day is Altaria from the Platinum set. This is a stage 1, normal type Pokemon card with an hp of 90. It has a +20 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost. Altaria doesn't have a Poke-Power or Poke-Body but it does have three moves. Its first move is called Midnight Eyes and for one colorless energy card it does 20 damage and puts the defending Pokemon asleep. Altaria's second move is called Perish Song and for two colorless energy cards you basically knock out the defending Pokemon if you used Midnight Eyes on it last turn and it is still asleep. Altaria's last move is called Healing Song which takes two colorless energy cards and does 40 damage to the defending Pokemon and allows you to remove ten damage from each of your Pokemon. As far as strategy goes I would highly recommend using the tandem of Midnight Eyes and Perish Song so you basically have a 50/50 chance of knocking out Pokemon in two turns guaranteed. I would especially try and use this card against a Pokemon with an extremely high hp that has a move that does 80 at maximum, that way you'll be alive after an attack from that Pokemon. If the defending Pokemon has an hp of 80 or less just use Healing Song two turns in a row. I would give this card a 4 out of 5 because it is amazing how it can knock out Pokemon in two turns no matter their hp as long as your opponent flips a tails during their turn. I would have gave this card a five out of five but with such a low hp it will be knocked out soon after trying the tandem of those two moves once or twice. So thanks for reading today's review of Altaria from the Platinum set, stay tuned for tomorrow's review of Banette from the same set.
Monday, June 6, 2011
Pokemon Card of the Day: Weavile G (Platinum)
Today's Pokemon Card of the Day is Weavile G from the Platinum set. This is a basic, sp Pokemon, Weavile G is a darkness type Pokemon with an hp of 80. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a free retreat cost. Weavile G doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Call for Family and for no energy at all you may search your deck for up to two basic Pokemon sp and put them onto your bench. Weavile G's second move is called Team Attack and for three energy cards, two colorless and one darkness, Weavile G does 10 damage plus 10 more damage for each Pokemon SP you have in play. So as far as strategy goes you would definitely want to use this card in a deck with plenty of SP Pokemon in it so you can actually utilize both of its moves. When you put Weavile G into the active Pokemon spot you'll want to use Call for Family first and then Team Attack second, but even if you have a full bench, Team Attack can still only do 60 damage which is standard for most Pokemon. I would give this card a 1 out of 5, in my opinion this card is absolutely terrible without other SP Pokemon and even with them it requires them too much and will take up too much of your deck with SP Pokemon that usually aren't very good and are very slow. The only good thing about this card is that it can get Pokemon onto your bench and then retreat for free the next turn without requiring any energy cards at all. So thanks for reading today's review of Weavile G from the Platinum set, stay tuned for tomorrow's review of Altaria from the same set.
Sunday, June 5, 2011
Pokemon Card of the Day: Shaymin (Platinum 15/127)
Today's Pokemon Card of the Day is Shaymin from the Platinum set. This is card number fifteen of one twenty seven and this is a basic, grass type Pokemon, with an hp of 80 which is more than the card from yesterday, this card also doesn't have a Poke-Power or Poke-Body but it does have two moves. Shaymin's first move is called Growth and for no energy cards at all you can attach an energy card from your hand to Shaymin. Shaymin's second move is called Air Slash and for two colorless energy cards you can do 40 damage but you have to flip a coin when you use this move and if you get a tails you have to discard an energy card attached to Shaymin. As far as strategy goes this would be another starter card, you could have this card be your first Pokemon in play and then be able to attach a grass energy card to one of your Pokemon and then use Growth and attach another one to Shaymin so you'd then be able to attach two energy cards in a turn rather than two. After that you would obviously want to use Air Cutter and hope for a heads every turn. I would give this card a 2 out of 5 because it is definitely worse than the card I reviewed yesterday, the only positive thing about this card is that it has a little higher hp, but both of its moves are not good so I would definitely choose card number 14 over this card any day. So thanks for reading my card of the day review on Shaymin, stay tuned for tomorrow's review of Weavile G from the same set.
Saturday, June 4, 2011
Pokemon Card of the Day: Shaymin (Platinum 14/127)
Today's Pokemon Card of the Day is the first of two Shaymin reviews from the Platinum set. This one is card number 14 of 127. It is a grass type, basic Pokemon with an hp of 70. It has a +20 weakness to fire Pokemon, a -20 resistance to water type Pokemon, and a one colorless energy card retreat cost. Shaymin doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Flower Aroma and for one grass energy card it does 10 damage plus you may remove two damage counters from Shaymin and make the defending Pokemon asleep. Shaymin's second move is called Damage Aid and for two energy cards, one each of grass and colorless, it does 30 damage plus 50 more damage if the defending Pokemon is affected by a special condition, if you choose to do the extra damage with this move the special effect is lifted from that Pokemon after the attack. As far as strategy goes I would definitely use Flower Aroma first to both damage and inflict a special condition on the defending Pokemon and at the same time heal Shaymin which will make its 70 hp seem more like 90 or 100. The following turn I would then use Damage Aid and do 80 damage. I would go back and forth between these moves until Shaymin is knocked out. Or you could retreat it for only one energy card if you wanted to. I would give this card a 4 out of 5 because it seems like a great starter Pokemon to me. It is very fast and as long as you can attach an energy card to Shaymin two turns in a row this card will be able to knock out most basic Pokemon in two turns. So thanks for reading today's review of the first Shaymin from the Platinum set, stay tuned for tomorrow's review of the second Shaymin card from Platinum.
Friday, June 3, 2011
Pokemon Card of the Day: Manectric (Platinum)
Today's Pokemon Card of the Day is Manectric from the Platinum set. This is a stage 1, electric type Pokemon card with an hp of 90. It has a +20 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and free retreat costs. Manectric's Poke-Body is called Electric Barrier which prevents all damage done to benched Pokemon by attacks. Manectric has two moves, the first move is called Power Wave and for one electric energy card it does 30 damage to each Pokemon that has any Poke-Powers on it. Manectric's second move is called Attract Current and does 40 damage for two colorless energy cards and it also allows you to search your deck for an electric energy card and attach it to one of your Pokemon. As far as strategy goes this is definitely a staple of any electric type deck since you can just keep it on your bench the whole game and prevent all damage to your other benched Pokemon, this is especially useful if you are facing a spread damage type deck. I would also suggest putting two energy cards on Manectric and then there is an easy way to attach an extra energy card to one of your electric Pokemon every turn by using Attract Current and since Manectric has a free retreat cost it can move in and out of play quite easily and do a fair amount of damage at the same time. I would give this card a 4 out of 5 because its Poke-Body can be quite beneficial and you can use its first move without harming your own benched Pokemon because of Manectric's Poke-Body. I also like the fact it has a free retreat cost and the ability to attach energy to other Pokemon. So thanks for reading today's review of Manectric from the Platinum set, stay tuned for tomorrow's review of the first of two Shaymin cards from this set.
Thursday, June 2, 2011
Pokemon Card of the Day: Giratina (Platinum 10/127)
Today's Pokemon Card of the Day is Giratina from the Platinum set, this is a different version of Giratina than I reviewed yesterday. This Giratina is a basic, psychic type Pokemon with an hp of 100 just like yesterday. This one has a x2 weakness to dark type Pokemon, a -20 resistance to normal type Pokemon, a three colorless energy card retreat cost. However this card doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Over Slash which takes two colorless energy cards and does 10 damage to each of your opponent's Pokemon. Giratina's second move is called Wrack Down and does the standard 60 damage for three energy cards, in Giratina's case one psychic and two colorless energy cards. As far as strategy goes I would definitely recommend using the Giratina from yesterday over this one, with either Giratina I would make sure to use Giratina Lv. X with it as well. I would consider putting this Giratina card in a spread damage type since it does do spread damage and it is a basic Pokemon card thus it will be able to attack as soon as you get two energy cards on it. Since this card is so simple I have to give it a two out of five. It is definitely worse than Giratina from yesterday and it doesn't have any special powers like the one from yesterday. So thanks for reading today's review of Giratina, the second one from the Platinum set, stay tuned for tomorrow's review of Manectric from the same set.
Wednesday, June 1, 2011
Pokemon Card of the Day: Giratina (Platinum 9/127)
Today's Pokemon Card of the Day is Giratina from the Platinum set. This is a basic, psychic type Pokemon with an hp of 100. It has a x2 weakness to darkness type Pokemon, a -20 resistance to normal type Pokemon, and a three colorless energy card retreat cost. Its Poke-Power is called Let Loose and says that when you put Giratina into play you may have both players shuffle their hands into their deck and draw up to four cards. Besides the Poke-Power, Giratina has one move called Earth Power which does the standard 60 damage for three energy cards, in this case, two psychic and one colorless. Besides doing the damage you may flip two coins when you use this move and the number of heads you get is the amount of damage you can do to each of your opponent's benched Pokemon so if you get two heads you can do 20 damage to each of your opponent's Pokemon. As far as strategy goes, I would wait and put this card onto my bench until I know my opponent really has a card they wanted in their hand, I would use Giratina's Poke-Power the turn after my opponent used a trainer to get a Pokemon, that way they would have to wait again to get that card. As long as you can keep Giratina on your bench for a short while, it isn't a bad card overall especially if you are using it in a spread type deck and get one or two heads per turn. I would give this card a 3 out of 5 because it is quite average, it does have above average things about it like its Poke-Power and move but they are limited, its Poke-Power can only be used once and its move is slow for a basic Pokemon card. So thanks for reading today's review of Giratina from the Platinum set, stay tuned for tomorrow's review of another version of Giratina from the Platinum set.