Wednesday, November 23, 2011
Conkeldurr #65/101 -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Conkeldurr from the Noble Victories set. This is the second of two Conkeldurr cards I'll be reviewing from this set. Conkeldurr is a stage 2, fighting type Pokemon card with an hp of 140. It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost. Conkeldurr doesn't have an Ability but it does have two moves, the first move is called Chip Away which does 40 damage for one fighting energy card, and this move isn't affected by any effects on the defending Pokemon. Conkeldurr's second move is called Swing Around which takes three energy cards, two fighting and one colorless and does 60 damage plus 30 more damage for each heads you get when you flip two coins.
Pokemon Card Strategy:
So as far as strategy goes, this card is extremely straightforward. Set this card up on your bench first and then however many energy cards you have on the card dictates which move you'll use. I would prefer to have three energy cards on it before I put it into the active Pokemon spot so I can use Swing Around every turn.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This Conkeldurr card and yesterday's Conkeldurr card are both average cards, this card is a little quicker and has one less energy card for a retreat cost and does have the ability to do major damage if you get lucky. But if I were to make a fighting type deck and put Conkeldurr in the deck I would probably put one of each of these Conkeldurr cards in the deck.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Conkeldurr from the Noble Victories set, stay tuned for tomorrow's card review of Archeops from the Noble Victories set.
Today's Pokemon Card Review is of Conkeldurr from the Noble Victories set. This is the second of two Conkeldurr cards I'll be reviewing from this set. Conkeldurr is a stage 2, fighting type Pokemon card with an hp of 140. It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost. Conkeldurr doesn't have an Ability but it does have two moves, the first move is called Chip Away which does 40 damage for one fighting energy card, and this move isn't affected by any effects on the defending Pokemon. Conkeldurr's second move is called Swing Around which takes three energy cards, two fighting and one colorless and does 60 damage plus 30 more damage for each heads you get when you flip two coins.
Pokemon Card Strategy:
So as far as strategy goes, this card is extremely straightforward. Set this card up on your bench first and then however many energy cards you have on the card dictates which move you'll use. I would prefer to have three energy cards on it before I put it into the active Pokemon spot so I can use Swing Around every turn.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This Conkeldurr card and yesterday's Conkeldurr card are both average cards, this card is a little quicker and has one less energy card for a retreat cost and does have the ability to do major damage if you get lucky. But if I were to make a fighting type deck and put Conkeldurr in the deck I would probably put one of each of these Conkeldurr cards in the deck.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Conkeldurr from the Noble Victories set, stay tuned for tomorrow's card review of Archeops from the Noble Victories set.
Tuesday, November 22, 2011
Conkeldurr #64/101 -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Conkeldurr from the Noble Victories set. This is the first of two Conkeldurr cards I'll be reviewing from this set. Conkeldurr is a stage 2, fighting type Pokemon card, with an hp of 140. It has a x2 weakness to psychic type Pokemon, no resistance type, and a four colorless energy card retreat cost. Conkeldurr's Ability is called Craftmanship and says that this Pokemon gets 20 more hp for each fighting energy card attached to it. Besides the Ability, Conkeldurr has one move called Top Down which takes four energy cards, three colorless and one fighting and does 80 damage and lets you flip a coin until you get tails, for each heads you get discard the top card of your opponent's deck.
Pokemon Card Strategy:
So as far as strategy goes, you'll want to load this card up with fighting type energy cards on your bench and when you have four energy cards on it, move it into the active Pokemon spot. As long as you have four energy cards on it, its hp should be 220 when using its Ability and you should be able to do 80 damage per turn. You could always hope to use Conkeldurr late in the game and get three or four heads in a row a few times and make your opponent discard 6 or 7 cards in a row and possibly make them lose the game by running out of cards.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. I'll have to see how this compares to tomorrow's Conkeldurr card I will be reviewing but this one is an average stage 2 card that once given some time can do a fair amount of damage and last quite awhile with its high hp. Once again, this card has a high retreat cost so I wouldn't want to use too many of these cards in my deck because they are so slow and take up so many energy cards.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Conkeldurr from the Noble Victories set, stay tuned for tomorrow's card review of another Conkeldurr from the Noble Victories set.
Today's Pokemon Card Review is of Conkeldurr from the Noble Victories set. This is the first of two Conkeldurr cards I'll be reviewing from this set. Conkeldurr is a stage 2, fighting type Pokemon card, with an hp of 140. It has a x2 weakness to psychic type Pokemon, no resistance type, and a four colorless energy card retreat cost. Conkeldurr's Ability is called Craftmanship and says that this Pokemon gets 20 more hp for each fighting energy card attached to it. Besides the Ability, Conkeldurr has one move called Top Down which takes four energy cards, three colorless and one fighting and does 80 damage and lets you flip a coin until you get tails, for each heads you get discard the top card of your opponent's deck.
Pokemon Card Strategy:
So as far as strategy goes, you'll want to load this card up with fighting type energy cards on your bench and when you have four energy cards on it, move it into the active Pokemon spot. As long as you have four energy cards on it, its hp should be 220 when using its Ability and you should be able to do 80 damage per turn. You could always hope to use Conkeldurr late in the game and get three or four heads in a row a few times and make your opponent discard 6 or 7 cards in a row and possibly make them lose the game by running out of cards.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. I'll have to see how this compares to tomorrow's Conkeldurr card I will be reviewing but this one is an average stage 2 card that once given some time can do a fair amount of damage and last quite awhile with its high hp. Once again, this card has a high retreat cost so I wouldn't want to use too many of these cards in my deck because they are so slow and take up so many energy cards.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Conkeldurr from the Noble Victories set, stay tuned for tomorrow's card review of another Conkeldurr from the Noble Victories set.
Monday, November 21, 2011
Gigalith -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Gigalith from the Noble Victories set. This is a stage 2, fighting type Pokemon card, with an hp of 150. It has a x2 weakness to grass type Pokemon, no resistance type, and a four colorless energy card retreat cost. Gigalith doesn't have an Ability but it does have two moves, the first move is called Core Cannon and for one fighting energy card it does 20 damage to one of your opponent's Pokemon for each fighting energy card you have attached to Gigalith. Gigalith's other move is called Power Gem and does 90 damage for four energy cards, three colorless and one fighting.
Pokemon Card Strategy:
So as far as strategy goes, I would hope to use this card in a spread damage type deck so you could utilize Core Cannon and possibly knock out your opponent's benched Pokemon very quickly, especially the basic ones. I would try and keep Gigalith on the bench until I got at least 3 energy cards on it, hopefully all fighting energy cards, and then use Core Cannon unless 90 damage would one hit KO the defending Pokemon.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This is your typical stage 2, powerhouse Pokemon card that can do major damage and has a high hp to boot. What makes this more than an average stage 2 card is the fact that Gigalith can spread damage around using Core Cannon. Just be aware that you'll have to give up 4 energy cards to retreat Gigalith.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Gigalith from the Noble Victories set, stay tuned for tomorrow's card review of the first of two Conkeldurr cards from the Noble Victories set.
Today's Pokemon Card Review is of Gigalith from the Noble Victories set. This is a stage 2, fighting type Pokemon card, with an hp of 150. It has a x2 weakness to grass type Pokemon, no resistance type, and a four colorless energy card retreat cost. Gigalith doesn't have an Ability but it does have two moves, the first move is called Core Cannon and for one fighting energy card it does 20 damage to one of your opponent's Pokemon for each fighting energy card you have attached to Gigalith. Gigalith's other move is called Power Gem and does 90 damage for four energy cards, three colorless and one fighting.
Pokemon Card Strategy:
So as far as strategy goes, I would hope to use this card in a spread damage type deck so you could utilize Core Cannon and possibly knock out your opponent's benched Pokemon very quickly, especially the basic ones. I would try and keep Gigalith on the bench until I got at least 3 energy cards on it, hopefully all fighting energy cards, and then use Core Cannon unless 90 damage would one hit KO the defending Pokemon.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This is your typical stage 2, powerhouse Pokemon card that can do major damage and has a high hp to boot. What makes this more than an average stage 2 card is the fact that Gigalith can spread damage around using Core Cannon. Just be aware that you'll have to give up 4 energy cards to retreat Gigalith.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Gigalith from the Noble Victories set, stay tuned for tomorrow's card review of the first of two Conkeldurr cards from the Noble Victories set.
Sunday, November 20, 2011
Chandelure -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Chandelure from the Noble Victories set. This is a stage 2, psychic type Pokemon card, with an hp of 130. It has a x2 weakness to darkness type Pokemon, no resistance type, and a two colorless energy card retreat cost. Chandelure's Ability is called Cursed Shadow and it says that once during your turn if Chandelure is your active Pokemon you may put three damage counters on your opponent's Pokemon any way you like. Besides the Ability, Chandelure has a move called Eerie Glow which does 50 damage for three energy cards, two psychic and one colorless, plus the defending Pokemon is now Burned and Confused.
Pokemon Card Strategy:
So as far as strategy goes, this is a great spread damage type card that should be the staple in any psychic deck. The way I would use this card is to use its Ability every turn and do damage to the opponent's benched Pokemon, then I would use Eerie Glow and do 50 damage and burn and confuse the defending Pokemon. I would keep doing this until Chandelure is knocked out or you retreat it.
Pokemon Card Rating:
I would give this card a 5 out of 5 rating. This card really is amazing, it does 80 damage every turn and not only inflicts one special condition on the defending Pokemon but two. So as soon as you get this card set up on your bench, put it into play and prepare for your opponent to cry in agony.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Chandelure from the Noble Victories set, stay tuned for tomorrow's card review of Gigalith from the Noble Victories set.
Today's Pokemon Card Review is of Chandelure from the Noble Victories set. This is a stage 2, psychic type Pokemon card, with an hp of 130. It has a x2 weakness to darkness type Pokemon, no resistance type, and a two colorless energy card retreat cost. Chandelure's Ability is called Cursed Shadow and it says that once during your turn if Chandelure is your active Pokemon you may put three damage counters on your opponent's Pokemon any way you like. Besides the Ability, Chandelure has a move called Eerie Glow which does 50 damage for three energy cards, two psychic and one colorless, plus the defending Pokemon is now Burned and Confused.
Pokemon Card Strategy:
So as far as strategy goes, this is a great spread damage type card that should be the staple in any psychic deck. The way I would use this card is to use its Ability every turn and do damage to the opponent's benched Pokemon, then I would use Eerie Glow and do 50 damage and burn and confuse the defending Pokemon. I would keep doing this until Chandelure is knocked out or you retreat it.
Pokemon Card Rating:
I would give this card a 5 out of 5 rating. This card really is amazing, it does 80 damage every turn and not only inflicts one special condition on the defending Pokemon but two. So as soon as you get this card set up on your bench, put it into play and prepare for your opponent to cry in agony.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Chandelure from the Noble Victories set, stay tuned for tomorrow's card review of Gigalith from the Noble Victories set.
Saturday, November 19, 2011
Beheeyem -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Beheeyem from the Noble Victories set. This is a stage 1, psychic type Pokemon card, with an hp of 80. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Beheeyem doesn't have an Ability but it does have two moves, the first move is called Synchronoise and for one psychic energy card it does 20 damage plus 20 more damage to each of your opponent's Pokemon that is the same type as your opponent's active Pokemon. Beheeyem's other move is called Psyshot which does 40 damage for two energy cards, one each of psychic and colorless.
Pokemon Card Strategy:
So as far as strategy goes, since Synchronoise can do some spread damage I would suggest putting this card in a spread damage type deck. I would use Synchronoise every turn if your opponent's active Pokemon's type matched most of its benched Pokemon, if not I would use Psyshot every turn.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. There really isn't anything too special about this card unless your opponent has a single type deck than this card can do a fair amount of damage. Other than that, Beheeyem's hp is low and 40 damage isn't very much for a move, especially for a stage 1 card.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Beheeyem from the Noble Victories set, stay tuned for tomorrow's card review of Chandelure from the Noble Victories set.
Today's Pokemon Card Review is of Beheeyem from the Noble Victories set. This is a stage 1, psychic type Pokemon card, with an hp of 80. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Beheeyem doesn't have an Ability but it does have two moves, the first move is called Synchronoise and for one psychic energy card it does 20 damage plus 20 more damage to each of your opponent's Pokemon that is the same type as your opponent's active Pokemon. Beheeyem's other move is called Psyshot which does 40 damage for two energy cards, one each of psychic and colorless.
Pokemon Card Strategy:
So as far as strategy goes, since Synchronoise can do some spread damage I would suggest putting this card in a spread damage type deck. I would use Synchronoise every turn if your opponent's active Pokemon's type matched most of its benched Pokemon, if not I would use Psyshot every turn.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. There really isn't anything too special about this card unless your opponent has a single type deck than this card can do a fair amount of damage. Other than that, Beheeyem's hp is low and 40 damage isn't very much for a move, especially for a stage 1 card.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Beheeyem from the Noble Victories set, stay tuned for tomorrow's card review of Chandelure from the Noble Victories set.
Friday, November 18, 2011
Reuniclus #52/101 -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Reuniclus from the Noble Victories set. This is the first of two Reuniclus cards I'll be reviewing from this set. This is a stage 2, psychic type Pokemon, with an hp of 90. It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost. Reuniclus doesn't have an Ability but it does have two moves, the first move is called Future Sight and for one colorless energy card you may look at the top 5 cards of your deck and arrange them in any order you like and put them back on the top of your deck. Reuniclus' second move is called Net Force and for one psychic energy card this move does 40 damage times the number of Reuniclus cards you have in play.
Pokemon Card Strategy:
So as far as strategy goes, you'll definitely want to have more than one Reuniclus cards in your deck so you can put more than one into play so Net Force will do more than 40 damage. Other than that, you can use Future Sight to level up Pokemon if you have a lot of Stage 2 Pokemon in your deck, you can move the evolutions to the top of the deck. If I were to use this card, I would stick with Net Force the entire time.
Pokemon Card Rating:
I would give this card a 1 out of 5 rating. This is probably the worst card I've reviewed so far from the Noble Victories set, this card is a stage 2 card, yet it has an extremely low hp, and can't do much damage unless you have a lot of other Reuniclus in play which if you're forced to put this card into your active Pokemon spot you won't have much time to get other Reuniclus into play before this card is knocked out.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Reuniclus from the Noble Victories set, stay tuned for tomorrow's card review of Beheeyem from the Noble Victories set.
Today's Pokemon Card Review is of Reuniclus from the Noble Victories set. This is the first of two Reuniclus cards I'll be reviewing from this set. This is a stage 2, psychic type Pokemon, with an hp of 90. It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost. Reuniclus doesn't have an Ability but it does have two moves, the first move is called Future Sight and for one colorless energy card you may look at the top 5 cards of your deck and arrange them in any order you like and put them back on the top of your deck. Reuniclus' second move is called Net Force and for one psychic energy card this move does 40 damage times the number of Reuniclus cards you have in play.
Pokemon Card Strategy:
So as far as strategy goes, you'll definitely want to have more than one Reuniclus cards in your deck so you can put more than one into play so Net Force will do more than 40 damage. Other than that, you can use Future Sight to level up Pokemon if you have a lot of Stage 2 Pokemon in your deck, you can move the evolutions to the top of the deck. If I were to use this card, I would stick with Net Force the entire time.
Pokemon Card Rating:
I would give this card a 1 out of 5 rating. This is probably the worst card I've reviewed so far from the Noble Victories set, this card is a stage 2 card, yet it has an extremely low hp, and can't do much damage unless you have a lot of other Reuniclus in play which if you're forced to put this card into your active Pokemon spot you won't have much time to get other Reuniclus into play before this card is knocked out.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Reuniclus from the Noble Victories set, stay tuned for tomorrow's card review of Beheeyem from the Noble Victories set.
Thursday, November 17, 2011
Cofagrigus #46/101 -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Cofagrigus from the Noble Victories set. This is the second of two Cofagrigus cards I'll be reviewing from this set. This is a stage 1, psychic type Pokemon card, with an hp of 90. It has a x2 weakness to darkness type Pokemon, no resistance type, and a three colorless energy card retreat cost. Cofagrigus doesn't have an Ability but it does have two moves, the first move is called Damagriigus and for two energy cards, one each of psychic and colorless you may move all damage counters from 1 of your benched Pokemon to the defending Pokemon. Cofagrigus' other move is called Perplex and for three energy cards, two colorless and one psychic, it does 30 damage and confuses the defending Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, you'll definitely want to put this card into a deck that has a lot of Pokemon that either has free or low retreat costs. That way you can play whatever card you like until it is close to getting knocked out, retreat it, put Cofagrigus into play and use Damagriigus and remove all the damage from the Pokemon you just retreated and put that damage onto your opponent's active Pokemon. So I would search for the Pokemon with free retreat costs and the highest hp. If you don't have any benched Pokemon with much damage on them, use Perplex and hope that your opponent is confused when trying to attack.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card is above average in some aspects and below average in others. It has an average hp, and has the potential to not only do a lot of damage but heal your Pokemon at the same time. This card would be extremely powerful if you could retreat it cheaply instead of having to put 3 energy cards on it to retreat it, and you'll want to retreat Cofagrigus so you can use Damagriigus numerous times without getting knocked out.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Cofagrigus from the Noble Victories set, stay tuned for tomorrow's card review of the first of two Reuniclus cards from the Noble Victories set.
Today's Pokemon Card Review is of Cofagrigus from the Noble Victories set. This is the second of two Cofagrigus cards I'll be reviewing from this set. This is a stage 1, psychic type Pokemon card, with an hp of 90. It has a x2 weakness to darkness type Pokemon, no resistance type, and a three colorless energy card retreat cost. Cofagrigus doesn't have an Ability but it does have two moves, the first move is called Damagriigus and for two energy cards, one each of psychic and colorless you may move all damage counters from 1 of your benched Pokemon to the defending Pokemon. Cofagrigus' other move is called Perplex and for three energy cards, two colorless and one psychic, it does 30 damage and confuses the defending Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, you'll definitely want to put this card into a deck that has a lot of Pokemon that either has free or low retreat costs. That way you can play whatever card you like until it is close to getting knocked out, retreat it, put Cofagrigus into play and use Damagriigus and remove all the damage from the Pokemon you just retreated and put that damage onto your opponent's active Pokemon. So I would search for the Pokemon with free retreat costs and the highest hp. If you don't have any benched Pokemon with much damage on them, use Perplex and hope that your opponent is confused when trying to attack.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card is above average in some aspects and below average in others. It has an average hp, and has the potential to not only do a lot of damage but heal your Pokemon at the same time. This card would be extremely powerful if you could retreat it cheaply instead of having to put 3 energy cards on it to retreat it, and you'll want to retreat Cofagrigus so you can use Damagriigus numerous times without getting knocked out.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Cofagrigus from the Noble Victories set, stay tuned for tomorrow's card review of the first of two Reuniclus cards from the Noble Victories set.
Wednesday, November 16, 2011
Victini #43/101 -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Victini from the Noble Victories set. This is the third Victini card I'll be reviewing from this set. This is a basic, psychic type Pokemon card, with an hp of 60. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Victini doesn't have an Ability but it does have one move called V-Blast that does 120 damage for one psychic energy card. However in order to do this move you have to flip two coins and have neither of them be tails.
Pokemon Card Strategy:
So as far as strategy goes, I would put this card in a dual type deck that included Fire and Psychic type Pokemon. The reason I would have these two types is because I would include another Victini card from this set in the deck, card #14/101. I would include that card in the deck so I could utilize its Ability so I'd have two chances at being able to use V-Blast instead of 1. Other than that, I would only put 1 of these cards in the deck and have it be a wild card in the deck, it could prove very beneficially or it may be a waste of space in the deck. I would probably turn to this card as a one hit wonder, I would give V-Blast a chance for a turn, and if I didn't get it, retreat Victini and not use it again.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card is pretty basic and the card relies entirely on luck, with that being said, other than its attack, everything else on this card is average so I will give it an average rating.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Victini from the Noble Victories set, stay tuned for tomorrow's card review of another Cofagrigus card from the Noble Victories set.
Today's Pokemon Card Review is of Victini from the Noble Victories set. This is the third Victini card I'll be reviewing from this set. This is a basic, psychic type Pokemon card, with an hp of 60. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Victini doesn't have an Ability but it does have one move called V-Blast that does 120 damage for one psychic energy card. However in order to do this move you have to flip two coins and have neither of them be tails.
Pokemon Card Strategy:
So as far as strategy goes, I would put this card in a dual type deck that included Fire and Psychic type Pokemon. The reason I would have these two types is because I would include another Victini card from this set in the deck, card #14/101. I would include that card in the deck so I could utilize its Ability so I'd have two chances at being able to use V-Blast instead of 1. Other than that, I would only put 1 of these cards in the deck and have it be a wild card in the deck, it could prove very beneficially or it may be a waste of space in the deck. I would probably turn to this card as a one hit wonder, I would give V-Blast a chance for a turn, and if I didn't get it, retreat Victini and not use it again.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card is pretty basic and the card relies entirely on luck, with that being said, other than its attack, everything else on this card is average so I will give it an average rating.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Victini from the Noble Victories set, stay tuned for tomorrow's card review of another Cofagrigus card from the Noble Victories set.
Tuesday, November 15, 2011
Eelektross -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Eelektross from the Noble Victories set. This is a stage 2, electric type Pokemon card, with an hp of 140. It has a x2 weakness to fighting type Pokemon, no resistance type, and a three colorless energy card retreat cost. Eelektross doesn't have an Ability but it does have two moves, the first move is called Acid and for two colorless energy cards it does 30 damage and the defending Pokemon can't retreat during the next turn. Eelektross' other move is called Wild Charge and does 90 damage for three energy cards, two electric and one colorless, however this move does 10 damage to Eelektross.
Pokemon Card Strategy:
So as far as strategy goes, with such a high hp on this card I would definitely try and use Wild Charge every turn, that way you could knock out most Pokemon in two turns or less. The only time I would use Acid would be if 90 damage wouldn't knock out the defending Pokemon and I was fairly certain your opponent would retreat their active Pokemon the next turn. I would put this card in a mainly electric type deck but it wouldn't be the card the deck was built around.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card seems pretty average to me, especially for a stage 2 Pokemon card. There is nothing to get excited about here, if you need a line of 4-3-2 Pokemon in your electric type deck this card may fit you but it probably isn't the best line of Pokemon to put in your deck.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Eelektross from the Noble Victories set, stay tuned for tomorrow's card review of the third Victini card from the Noble Victories set.
Today's Pokemon Card Review is of Eelektross from the Noble Victories set. This is a stage 2, electric type Pokemon card, with an hp of 140. It has a x2 weakness to fighting type Pokemon, no resistance type, and a three colorless energy card retreat cost. Eelektross doesn't have an Ability but it does have two moves, the first move is called Acid and for two colorless energy cards it does 30 damage and the defending Pokemon can't retreat during the next turn. Eelektross' other move is called Wild Charge and does 90 damage for three energy cards, two electric and one colorless, however this move does 10 damage to Eelektross.
Pokemon Card Strategy:
So as far as strategy goes, with such a high hp on this card I would definitely try and use Wild Charge every turn, that way you could knock out most Pokemon in two turns or less. The only time I would use Acid would be if 90 damage wouldn't knock out the defending Pokemon and I was fairly certain your opponent would retreat their active Pokemon the next turn. I would put this card in a mainly electric type deck but it wouldn't be the card the deck was built around.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card seems pretty average to me, especially for a stage 2 Pokemon card. There is nothing to get excited about here, if you need a line of 4-3-2 Pokemon in your electric type deck this card may fit you but it probably isn't the best line of Pokemon to put in your deck.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Eelektross from the Noble Victories set, stay tuned for tomorrow's card review of the third Victini card from the Noble Victories set.
Monday, November 14, 2011
Zebstrika -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Zebstrika from the Noble Victories set. This is a stage 1, electric type Pokemon card, with an hp of 90. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Zebstrika doesn't have an Ability but it does have two moves, the first move is called Quick Attack which takes one colorless energy card and does 10 damage plus 20 more damage if you get a heads when you flip a coin. Zebstrika's second move is called Shock Bolt which does 90 damage for three energy cards, two electric and one colorless. However, when performing this move you have to flip a coin, if you get tails you have to discard all electric energy cards attached to this Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, this card is extremely straightforward. Whichever move you have enough energy for, use that move. I would hope to use Shock Bolt every turn and never flip a tails. There isn't much else for strategy with this card, it is mostly a filler Pokemon in an electric type deck.
Pokemon Card Rating:
I would give this card a 2 out of 5 rating. Even though Zebstrika can do 90 damage in one turn, I still give this card a rating below the average. I don't like the fact you have to wait two turns for sure if you use Shock Bolt and flip a tails. I would have liked this card better if you only had to discard a set number of energy cards instead of all electric energy cards because if you only attach one type of energy to this Pokemon you are going to be able to use Shock Bolt once and then more than likely not be able to use it again because you'll get knocked out before two or three turns are over.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Zebstrika from the Noble Victories set, stay tuned for tomorrow's card review of Eelektross from the Noble Victories set.
Today's Pokemon Card Review is of Zebstrika from the Noble Victories set. This is a stage 1, electric type Pokemon card, with an hp of 90. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Zebstrika doesn't have an Ability but it does have two moves, the first move is called Quick Attack which takes one colorless energy card and does 10 damage plus 20 more damage if you get a heads when you flip a coin. Zebstrika's second move is called Shock Bolt which does 90 damage for three energy cards, two electric and one colorless. However, when performing this move you have to flip a coin, if you get tails you have to discard all electric energy cards attached to this Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, this card is extremely straightforward. Whichever move you have enough energy for, use that move. I would hope to use Shock Bolt every turn and never flip a tails. There isn't much else for strategy with this card, it is mostly a filler Pokemon in an electric type deck.
Pokemon Card Rating:
I would give this card a 2 out of 5 rating. Even though Zebstrika can do 90 damage in one turn, I still give this card a rating below the average. I don't like the fact you have to wait two turns for sure if you use Shock Bolt and flip a tails. I would have liked this card better if you only had to discard a set number of energy cards instead of all electric energy cards because if you only attach one type of energy to this Pokemon you are going to be able to use Shock Bolt once and then more than likely not be able to use it again because you'll get knocked out before two or three turns are over.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Zebstrika from the Noble Victories set, stay tuned for tomorrow's card review of Eelektross from the Noble Victories set.
Sunday, November 13, 2011
Kyurem -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Kyurem from the Noble Victories set. This is a basic, water type Pokemon card, with an hp of 130. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Kyurem doesn't have an Ability but it does have two moves, the first move is called Outrage and for two colorless energy cards it does 20 damage plus 10 more damage for each damage counter on Kyurem. Kyurem's second move is called Glaciate and for three energy cards, one colorless and two water, it does 30 damage to each of your opponent's Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, this card has to automatically go in any water type deck that does spread damage. I would stick to Glaciate every turn and hopefully knock out 2 or 3 Pokemon after a couple of turns. I would keep using Glaciate until Kyurem was close to feinting, then I would use Outrage (that is if I didn't retreat Kyurem by discarding two energy cards). I would probably wait until my opponent had a full bench before putting this card in the active Pokemon spot, that way when I did use Glaciate it could do damage to the maximum number of Pokemon per turn.
Pokemon Card Rating:
I would give this card a 5 out of 5 rating. As long as you set this card up on your bench, this card is absolutely golden. It can do 30 damage to everyone of your opponent's Pokemon each turn with Glaciate and as long as you can survive a few attacks this card can knockout most basic Pokemon in 2 turns and stage 1 Pokemon in 3 turns. I am really happy this card has a high hp and thus allows you to do even more with Outrage once you get close to feinting.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Kyurem from the Noble Victories set, stay tuned for tomorrow's card review of Zebstrika from the Noble Victories set.
Today's Pokemon Card Review is of Kyurem from the Noble Victories set. This is a basic, water type Pokemon card, with an hp of 130. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Kyurem doesn't have an Ability but it does have two moves, the first move is called Outrage and for two colorless energy cards it does 20 damage plus 10 more damage for each damage counter on Kyurem. Kyurem's second move is called Glaciate and for three energy cards, one colorless and two water, it does 30 damage to each of your opponent's Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, this card has to automatically go in any water type deck that does spread damage. I would stick to Glaciate every turn and hopefully knock out 2 or 3 Pokemon after a couple of turns. I would keep using Glaciate until Kyurem was close to feinting, then I would use Outrage (that is if I didn't retreat Kyurem by discarding two energy cards). I would probably wait until my opponent had a full bench before putting this card in the active Pokemon spot, that way when I did use Glaciate it could do damage to the maximum number of Pokemon per turn.
Pokemon Card Rating:
I would give this card a 5 out of 5 rating. As long as you set this card up on your bench, this card is absolutely golden. It can do 30 damage to everyone of your opponent's Pokemon each turn with Glaciate and as long as you can survive a few attacks this card can knockout most basic Pokemon in 2 turns and stage 1 Pokemon in 3 turns. I am really happy this card has a high hp and thus allows you to do even more with Outrage once you get close to feinting.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Kyurem from the Noble Victories set, stay tuned for tomorrow's card review of Zebstrika from the Noble Victories set.
Saturday, November 12, 2011
Cryogonal -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Pokemon Card Rating:
Tomorrow's Pokemon Card:
Today's Pokemon Card Review is of Cryogonal from the Noble Victories set. This is a basic, water type Pokemon card, with an hp of 80. It has a x2 weakness to metal type Pokemon, no resistance type, and a one colorless energy card retreat cost. Cryogonal doesn't have an Ability, but it does have two moves, the first move is called Ice Chain and for one water energy card you may switch the defending Pokemon with one of your opponent's benched Pokemon. Cryogonal's second move is called Frost Vanish and for two water energy cards it does 40 damage and you may return this card and and all cards attached to it to your hand.
Pokemon Card Strategy:
So as far as strategy goes, I would ponder putting one of these cards in a water type deck and waiting until later into the game to play this card, I would move it into play, use Ice Chain, and then depending on how many energy cards I had attached to it I would either retreat it, or put another energy card on it and use Frost Vanish, I would continue using this strategy throughout the game to hopefully move the opponent's strong Pokemon out of the active Pokemon spot.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card is pretty average, even though it does have a good hp, it is a little slow and the first move can't really do much early in the game. So if you are going to use this card, wait awhile before putting it on your bench.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Cryogonal from the Noble Victories set, stay tuned for tomorrow's card review of Kyurem from the Noble Victories set.
Friday, November 11, 2011
Jellicent -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Jellicent from the Noble Victories set. This is a stage 1, water type Pokemon card, with an hp of 110. It has a x2 weakness to electric type Pokemon, no resistance type, and a three colorless energy card retreat cost. Jellicent's Ability is called Cursed Body and says that any time this Pokemon is your active Pokemon and is damaged by an opponent's attack that Pokemon is confused. Besides the Ability, Jellicent has one move called Hydro Pump which does 10 damage plus 10 more damage for each water energy card attached to Jellicent all for two colorless energy cards.
Pokemon Card Strategy:
So as far as strategy goes, you'll definitely want to attach strictly water energy cards to this Pokemon so that Jellicent can actually do some damage, I wouldn't attach more than 3 energy cards to this card because with only 110 hp, Jellicent won't last too long in play. However whenever Jellicent is your active Pokemon you'll definitely want to use its Ability to Confuse the defending Pokemon if it attacks. I would put this card in a deck that inflicts a lot of special conditions to really annoy your opponent.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This card is just above average. It has a little higher hp than most stage 1 cards and it is quicker than most stage 1 cards that can do a fair amount of damage. I would definitely consider using this card in a water type deck, just be weary that its retreat cost is more than its attack cost.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Jellicent from the Noble Victories set, stay tuned for tomorrow's card review of Cryogonal from the Noble Victories set.
Today's Pokemon Card Review is of Jellicent from the Noble Victories set. This is a stage 1, water type Pokemon card, with an hp of 110. It has a x2 weakness to electric type Pokemon, no resistance type, and a three colorless energy card retreat cost. Jellicent's Ability is called Cursed Body and says that any time this Pokemon is your active Pokemon and is damaged by an opponent's attack that Pokemon is confused. Besides the Ability, Jellicent has one move called Hydro Pump which does 10 damage plus 10 more damage for each water energy card attached to Jellicent all for two colorless energy cards.
Pokemon Card Strategy:
So as far as strategy goes, you'll definitely want to attach strictly water energy cards to this Pokemon so that Jellicent can actually do some damage, I wouldn't attach more than 3 energy cards to this card because with only 110 hp, Jellicent won't last too long in play. However whenever Jellicent is your active Pokemon you'll definitely want to use its Ability to Confuse the defending Pokemon if it attacks. I would put this card in a deck that inflicts a lot of special conditions to really annoy your opponent.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This card is just above average. It has a little higher hp than most stage 1 cards and it is quicker than most stage 1 cards that can do a fair amount of damage. I would definitely consider using this card in a water type deck, just be weary that its retreat cost is more than its attack cost.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Jellicent from the Noble Victories set, stay tuned for tomorrow's card review of Cryogonal from the Noble Victories set.
Thursday, November 10, 2011
Vanilluxe -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Vanilluxe from the Noble Victories set. This is a stage 2, water type Pokemon card, with an hp of 130. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Vanilluxe doesn't have an Ability but it does have two moves, the first move is called Double Freeze which does 40 damage times the number of heads you get when you flip two coins for two energy cards, one each of water and colorless, besides doing the damage, if either coin is a heads, the defending Pokemon is paralyzed. Vanilluxe's other move is called Frost Breath which does 60 damage for 2 water energy cards.
Pokemon Card Strategy:
So as far as strategy goes, I would actually use Double Freeze more than I would use Frost Breath with this card, the reason I would do this is that Double Freeze has the possibility of doing more damage than Frost Breath and more than likely you are going to Paralyze your opponent for the next turn. I would stick to Frost Breath if I knew 60 damage or less would knock out that defending Pokemon.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This card is pretty good, it has decent hp, and two great moves that both do a good amount of damage, one inflicting a special condition, and both moves only requiring two energy cards. Depending on your luck, this card could be extra special and could knock out a majority of your opponent's Pokemon without them being able to get much damage on you.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Vanilluxe from the Noble Victories set, stay tuned for tomorrow's card review of Jellicent from the Noble Victories set.
Today's Pokemon Card Review is of Vanilluxe from the Noble Victories set. This is a stage 2, water type Pokemon card, with an hp of 130. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Vanilluxe doesn't have an Ability but it does have two moves, the first move is called Double Freeze which does 40 damage times the number of heads you get when you flip two coins for two energy cards, one each of water and colorless, besides doing the damage, if either coin is a heads, the defending Pokemon is paralyzed. Vanilluxe's other move is called Frost Breath which does 60 damage for 2 water energy cards.
Pokemon Card Strategy:
So as far as strategy goes, I would actually use Double Freeze more than I would use Frost Breath with this card, the reason I would do this is that Double Freeze has the possibility of doing more damage than Frost Breath and more than likely you are going to Paralyze your opponent for the next turn. I would stick to Frost Breath if I knew 60 damage or less would knock out that defending Pokemon.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This card is pretty good, it has decent hp, and two great moves that both do a good amount of damage, one inflicting a special condition, and both moves only requiring two energy cards. Depending on your luck, this card could be extra special and could knock out a majority of your opponent's Pokemon without them being able to get much damage on you.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Vanilluxe from the Noble Victories set, stay tuned for tomorrow's card review of Jellicent from the Noble Victories set.
Wednesday, November 9, 2011
Carracosta -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Carracosta from the Noble Victories set. This is a stage 1, water type Pokemon card, with an hp of 140. It has a x2 weakness to grass type Pokemon, no resistance type, and a four colorless energy card retreat cost. Carracosta's Ability is called Solid Rock and says that if any damage is done to this Pokemon by attacks flip a coin and if heads reduce that damage by 50. Besides the Ability, Carracosta has one move called Crunch which does 80 damage for four energy cards, two each of water and colorless. Besides doing the damage, you may discard an energy attached to the defending Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, this card is quite slow, but I would recommend getting this card into your active Pokemon spot as soon as possible. Not only does this Pokemon have a high hp, but it can take massive amounts of damage with its Ability and do 80 damage each turn and possibly make your opponent unable to attack the next turn. So like I said, get this card into the active Pokemon spot as soon as possible and attack with Crunch every turn, hopefully this card will last quite awhile and you can then set up your other Pokemon on your bench while this Pokemon stalls and knocks out defending Pokemon at the same time.
Pokemon Card Rating:
I would give this card a 5 out of 5 rating. This card truly is amazing, not only does it have the stats of a stage 2 card, but it can defend too. Besides its retreat cost, this card can defend, attack, and stall like the best Pokemon out there. So if you're looking to build a water type deck, this card should definitely be in it.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Carracosta from the Noble Victories set, stay tuned for tomorrow's card review of Vanilluxe from the Noble Victories set.
Today's Pokemon Card Review is of Carracosta from the Noble Victories set. This is a stage 1, water type Pokemon card, with an hp of 140. It has a x2 weakness to grass type Pokemon, no resistance type, and a four colorless energy card retreat cost. Carracosta's Ability is called Solid Rock and says that if any damage is done to this Pokemon by attacks flip a coin and if heads reduce that damage by 50. Besides the Ability, Carracosta has one move called Crunch which does 80 damage for four energy cards, two each of water and colorless. Besides doing the damage, you may discard an energy attached to the defending Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, this card is quite slow, but I would recommend getting this card into your active Pokemon spot as soon as possible. Not only does this Pokemon have a high hp, but it can take massive amounts of damage with its Ability and do 80 damage each turn and possibly make your opponent unable to attack the next turn. So like I said, get this card into the active Pokemon spot as soon as possible and attack with Crunch every turn, hopefully this card will last quite awhile and you can then set up your other Pokemon on your bench while this Pokemon stalls and knocks out defending Pokemon at the same time.
Pokemon Card Rating:
I would give this card a 5 out of 5 rating. This card truly is amazing, not only does it have the stats of a stage 2 card, but it can defend too. Besides its retreat cost, this card can defend, attack, and stall like the best Pokemon out there. So if you're looking to build a water type deck, this card should definitely be in it.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Carracosta from the Noble Victories set, stay tuned for tomorrow's card review of Vanilluxe from the Noble Victories set.
Tuesday, November 8, 2011
Seismitoad -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Seismitoad from the Noble Victories set. This is a stage 2, water type Pokemon card, with an hp of 140. It has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost. Seismitoad doesn't have an Ability but it does have two moves, the first move is called Round which does 30 damage the number of Pokemon you have in play that have the Round attack, and Seismitoad can do this move for two colorless energy cards. Seismitoad's other move is called Hyper Voice which does 70 damage for three energy cards, two water and one colorless.
Pokemon Card Strategy:
So as far as strategy goes, if you want to have Seismitoad work to its full potential you're going to have to put other cards into your deck that know the move Round so Round can actual do some damage. Other than Round, I would recommend using Hyper Voice every turn, this move is pretty decent, 10 damage better than average. I would evolve Seismitoad on my bench and when I get the necessary three energy cards on it, use Hyper Voice until it gets knocked out or you win the game.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. Seismitoad has good hp, and can do a fair amount of damage but there really isn't anything special about this card. I wish it would inflict a special condition on the defending Pokemon, do damage to your opponent's benched Pokemon, or have an Ability, but it has none of that so that is why I am giving it an average score with a 3.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Seismitoad from the Noble Victories set, stay tuned for tomorrow's card review of Carracosta from the Noble Victories set.
Today's Pokemon Card Review is of Seismitoad from the Noble Victories set. This is a stage 2, water type Pokemon card, with an hp of 140. It has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost. Seismitoad doesn't have an Ability but it does have two moves, the first move is called Round which does 30 damage the number of Pokemon you have in play that have the Round attack, and Seismitoad can do this move for two colorless energy cards. Seismitoad's other move is called Hyper Voice which does 70 damage for three energy cards, two water and one colorless.
Pokemon Card Strategy:
So as far as strategy goes, if you want to have Seismitoad work to its full potential you're going to have to put other cards into your deck that know the move Round so Round can actual do some damage. Other than Round, I would recommend using Hyper Voice every turn, this move is pretty decent, 10 damage better than average. I would evolve Seismitoad on my bench and when I get the necessary three energy cards on it, use Hyper Voice until it gets knocked out or you win the game.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. Seismitoad has good hp, and can do a fair amount of damage but there really isn't anything special about this card. I wish it would inflict a special condition on the defending Pokemon, do damage to your opponent's benched Pokemon, or have an Ability, but it has none of that so that is why I am giving it an average score with a 3.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Seismitoad from the Noble Victories set, stay tuned for tomorrow's card review of Carracosta from the Noble Victories set.
Monday, November 7, 2011
Victini #15/101 -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Victini from the Noble Victories set. This is the second of three Victini card reviews from this set. This is a basic, fire type Pokemon card, with an hp of 70. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. Unlike yesterday's review, this card doesn't have an Ability and it only has one move called V-Create which takes two energy cards, one each of fire and colorless and does 100 damage, however this move doesn't do anything if you have 4 or fewer benched Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, this card is absolutely worthless unless you have pretty much a full bench so you'll want to wait until very late in the game to use the card. Because of this fact, I wouldn't recommend putting very many of these cards into your deck if you do use this card. I would more than likely put this card in later in the game when one of my Pokemon gets knocked out, then use V-Create and retreat it back the next turn.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. Even though this card can do a great amount of damage I still see it as an average card. It can't do anything under most circumstances and with only 70 hp this card isn't going to last more than a turn or two when you do get it into play. If you dare you this card in your deck just make sure to load up your bench before using this card.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Victini from the Noble Victories set, stay tuned for tomorrow's card review of Seismitoad from the Noble Victories set.
Today's Pokemon Card Review is of Victini from the Noble Victories set. This is the second of three Victini card reviews from this set. This is a basic, fire type Pokemon card, with an hp of 70. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. Unlike yesterday's review, this card doesn't have an Ability and it only has one move called V-Create which takes two energy cards, one each of fire and colorless and does 100 damage, however this move doesn't do anything if you have 4 or fewer benched Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, this card is absolutely worthless unless you have pretty much a full bench so you'll want to wait until very late in the game to use the card. Because of this fact, I wouldn't recommend putting very many of these cards into your deck if you do use this card. I would more than likely put this card in later in the game when one of my Pokemon gets knocked out, then use V-Create and retreat it back the next turn.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. Even though this card can do a great amount of damage I still see it as an average card. It can't do anything under most circumstances and with only 70 hp this card isn't going to last more than a turn or two when you do get it into play. If you dare you this card in your deck just make sure to load up your bench before using this card.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Victini from the Noble Victories set, stay tuned for tomorrow's card review of Seismitoad from the Noble Victories set.
Sunday, November 6, 2011
Victini #14/101 -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Victini from the Noble Victories set. This is the first of three Victini cards I'll be reviewing from this set. This is a basic, fire type Pokemon card, with an hp of 60. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. Victini's Ability is called Victory Star and says that once during your turn you may re-flip any coins you flipped during that turn. So if you didn't get very good results this Ability basically is a do-over. Besides the Ability, Victini has one move called Store Power which takes two energy cards, one each of fire and colorless and does 30 damage, after using this move you must move all energy attached to this Pokemon to one of your benched Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, I would definitely use this card in decks where you have a lot of cards that depend on coin flips, that way you could keep this card on your bench the whole game and get two chances every turn at doing even more damage by getting better coin flip results. Other than its Ability, this card isn't too bad of a starter Pokemon since it can do 30 damage after two turns and then the energy can be put on a Pokemon that needs the energy cards more.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. I really do like this Pokemon's Ability but since its only move makes you remove all energy cards from Victini you're going to have to spend an additional turn attaching an energy to this card to be able to retreat it. So I would definitely use this card in a fire type deck but I would keep it on my bench as long as possible.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Victini from the Noble Victories set, stay tuned for tomorrow's card review of the second of three Victini cards from the Noble Victories set.
Today's Pokemon Card Review is of Victini from the Noble Victories set. This is the first of three Victini cards I'll be reviewing from this set. This is a basic, fire type Pokemon card, with an hp of 60. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. Victini's Ability is called Victory Star and says that once during your turn you may re-flip any coins you flipped during that turn. So if you didn't get very good results this Ability basically is a do-over. Besides the Ability, Victini has one move called Store Power which takes two energy cards, one each of fire and colorless and does 30 damage, after using this move you must move all energy attached to this Pokemon to one of your benched Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, I would definitely use this card in decks where you have a lot of cards that depend on coin flips, that way you could keep this card on your bench the whole game and get two chances every turn at doing even more damage by getting better coin flip results. Other than its Ability, this card isn't too bad of a starter Pokemon since it can do 30 damage after two turns and then the energy can be put on a Pokemon that needs the energy cards more.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. I really do like this Pokemon's Ability but since its only move makes you remove all energy cards from Victini you're going to have to spend an additional turn attaching an energy to this card to be able to retreat it. So I would definitely use this card in a fire type deck but I would keep it on my bench as long as possible.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Victini from the Noble Victories set, stay tuned for tomorrow's card review of the second of three Victini cards from the Noble Victories set.
Saturday, November 5, 2011
Virizion -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Virizion from the Noble Victories set. This is a basic, grass type Pokemon card, with an hp of 110. It has a x2 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a one colorless energy card retreat cost. Virizion does not have an Ability but it does have two moves, the first move is called Double Draw and for one colorless energy card you can draw 2 cards from your deck. Virizion's second move is called Leaf Wallop which takes two energy cards, one each of grass and colorless and does 40 damage. The turn after using Leaf Wallop this attack does 80 damage instead of 40.
Pokemon Card Strategy:
So as far as strategy goes, I would recommend setting this card up on your bench, and as soon as you get two energy cards on it, put it into the active Pokemon spot and use Leaf Wallop twice in a row, more than likely you should be able to knock out at least one of your opponent's Pokemon. However this card can actually be used in any type deck if you want to use it has a way to get extra cards into your hand, you could actually just use Double Draw and make this card quite worthy of being in your deck.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This card has good speed and hp for a basic Pokemon and can function in a grass type deck or any type of deck. It can do quite a bit of damage and also help you get the cards you need in important moments of the game. And if you have to, you can easily retreat this card for only 1 energy card and put this card back into the active Pokemon spot quickly and do damage again after only one turn.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Virizion from the Noble Victories set, stay tuned for tomorrow's card review of the first of three Victini cards from the Noble Victories set.
Today's Pokemon Card Review is of Virizion from the Noble Victories set. This is a basic, grass type Pokemon card, with an hp of 110. It has a x2 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a one colorless energy card retreat cost. Virizion does not have an Ability but it does have two moves, the first move is called Double Draw and for one colorless energy card you can draw 2 cards from your deck. Virizion's second move is called Leaf Wallop which takes two energy cards, one each of grass and colorless and does 40 damage. The turn after using Leaf Wallop this attack does 80 damage instead of 40.
Pokemon Card Strategy:
So as far as strategy goes, I would recommend setting this card up on your bench, and as soon as you get two energy cards on it, put it into the active Pokemon spot and use Leaf Wallop twice in a row, more than likely you should be able to knock out at least one of your opponent's Pokemon. However this card can actually be used in any type deck if you want to use it has a way to get extra cards into your hand, you could actually just use Double Draw and make this card quite worthy of being in your deck.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This card has good speed and hp for a basic Pokemon and can function in a grass type deck or any type of deck. It can do quite a bit of damage and also help you get the cards you need in important moments of the game. And if you have to, you can easily retreat this card for only 1 energy card and put this card back into the active Pokemon spot quickly and do damage again after only one turn.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Virizion from the Noble Victories set, stay tuned for tomorrow's card review of the first of three Victini cards from the Noble Victories set.
Friday, November 4, 2011
Accelgor -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Accelgor from the Noble Victories set. This is a stage 1, grass type Pokemon card, with an hp of 90. It has a x2 weakness to fire type Pokemon, no resistance type, and a free retreat cost. Once again, this card does not have an Ability but it does have two moves, the first move is called Acid Spray and for one colorless energy card it does 20 damage plus if you get a heads when you flip a coin you may discard an energy attached to the defending Pokemon. Accelgor's second move is called Slashing Strike and for one grass energy card this move does 60 damage, however Accelgor can't use this move the next turn.
Pokemon Card Strategy:
So as far as strategy goes, I would try to get this card into the active Pokemon spot as fast as possible for two reasons: The first reason being that this card is extremely fast, only requiring one energy card to do either of its moves. The second reason is that this card can do 60 damage with only one energy card and if you get this card into the active Pokemon spot right away in the game you have a good shot of knocking out some of your opponent's basic, starting Pokemon. So obviously I would use Slashing Strike first and then the next turn I would be forced to use Acid Spray. I would only put this card into the active Pokemon spot against weak Pokemon with HP's less than 60.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This card is extremely quick and can quickly make your opponent fall behind in battle. Not only is this card quick but it can move in and out of the active Pokemon spot without having to give up any energy cards so move this card in and out of play often and use Slashing Strike to one hit KO your opponent's weak Pokemon.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Accelgor from the Noble Victories set, stay tuned for tomorrow's card review of Virizion from the Noble Victories set.
Today's Pokemon Card Review is of Accelgor from the Noble Victories set. This is a stage 1, grass type Pokemon card, with an hp of 90. It has a x2 weakness to fire type Pokemon, no resistance type, and a free retreat cost. Once again, this card does not have an Ability but it does have two moves, the first move is called Acid Spray and for one colorless energy card it does 20 damage plus if you get a heads when you flip a coin you may discard an energy attached to the defending Pokemon. Accelgor's second move is called Slashing Strike and for one grass energy card this move does 60 damage, however Accelgor can't use this move the next turn.
Pokemon Card Strategy:
So as far as strategy goes, I would try to get this card into the active Pokemon spot as fast as possible for two reasons: The first reason being that this card is extremely fast, only requiring one energy card to do either of its moves. The second reason is that this card can do 60 damage with only one energy card and if you get this card into the active Pokemon spot right away in the game you have a good shot of knocking out some of your opponent's basic, starting Pokemon. So obviously I would use Slashing Strike first and then the next turn I would be forced to use Acid Spray. I would only put this card into the active Pokemon spot against weak Pokemon with HP's less than 60.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This card is extremely quick and can quickly make your opponent fall behind in battle. Not only is this card quick but it can move in and out of the active Pokemon spot without having to give up any energy cards so move this card in and out of play often and use Slashing Strike to one hit KO your opponent's weak Pokemon.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Accelgor from the Noble Victories set, stay tuned for tomorrow's card review of Virizion from the Noble Victories set.
Thursday, November 3, 2011
Lilligant -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Lilligant from the Noble Victories set. This is a stage 1, grass type Pokemon card, with an hp of 80. It has a x2 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a one colorless energy card retreat cost. Lilligant doesn't have an Ability but it does have two moves, the first move is called Aromax and for one grass energy card it can heal all damage from one of your benched Pokemon. Lilligant's second move is called Windmill and for two energy cards, one each of grass and colorless, it does 30 damage and makes you switch this card with one of your benched Pokemon.
Today's Pokemon Card Review is of Lilligant from the Noble Victories set. This is a stage 1, grass type Pokemon card, with an hp of 80. It has a x2 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a one colorless energy card retreat cost. Lilligant doesn't have an Ability but it does have two moves, the first move is called Aromax and for one grass energy card it can heal all damage from one of your benched Pokemon. Lilligant's second move is called Windmill and for two energy cards, one each of grass and colorless, it does 30 damage and makes you switch this card with one of your benched Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, like yesterday's review, this card could do well in any type deck as long as you have some colorless energy cards in it, that way you can use Aromax and heal any Pokemon you have in play. I would recommend using Pokemon that have high HP's and low retreat costs so you can do a lot of damage while taking in a lot of damage, once you get a lot of damage, retreat that card, hopefully for free, put Lilligant into play, use Aromax one turn to heal that Pokemon you just took out, and then use Windmill the next turn to put that freshly healed Pokemon back into the active Pokemon spot.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. The strategy for this card is solid however with only 80 HP you're not going to be able to put Lilligant into play too many times before it gets knocked out. So I would save this card for a card you desperately need healed. Because of its low HP I give this card an average score, if the HP would have been higher the score of this card would have been much higher as well.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Lilligant from the Noble Victories set, stay tuned for tomorrow's card review of Accelgor from the Noble Victories set.
So as far as strategy goes, like yesterday's review, this card could do well in any type deck as long as you have some colorless energy cards in it, that way you can use Aromax and heal any Pokemon you have in play. I would recommend using Pokemon that have high HP's and low retreat costs so you can do a lot of damage while taking in a lot of damage, once you get a lot of damage, retreat that card, hopefully for free, put Lilligant into play, use Aromax one turn to heal that Pokemon you just took out, and then use Windmill the next turn to put that freshly healed Pokemon back into the active Pokemon spot.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. The strategy for this card is solid however with only 80 HP you're not going to be able to put Lilligant into play too many times before it gets knocked out. So I would save this card for a card you desperately need healed. Because of its low HP I give this card an average score, if the HP would have been higher the score of this card would have been much higher as well.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Lilligant from the Noble Victories set, stay tuned for tomorrow's card review of Accelgor from the Noble Victories set.
Wednesday, November 2, 2011
Leavanny -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Leavanny from the Noble Victories set. This is a stage 2, grass type Pokemon card with an hp of 130. It has a x2 weakness to fire type Pokemon, no resistance type and a two colorless energy card retreat cost. Leavanny's Ability is called Leaf Tailor and says that each of your Pokemon that has any energy attached to it has no weakness. Besides the Ability, Leavanny has one move called Cutting Arm which takes three energy cards, two colorless and one grass and does 40 damage plus 20 more damage for each heads you get when you flip two coins.
Pokemon Card Strategy:
So as far as strategy goes, Leavanny's Ability makes this card quite appealing in any deck since it prevents all of your Pokemon from having any weaknesses once you get energy attached to them. This would be especially important if you use a lot of slow, basic type Pokemon in your deck (i.e. a lot of Legendary Pokemon). If you do put Leavanny into the active Pokemon spot this card is a no-brainer on strategy since it only has the one move, I would just hope for two heads so you can do 80 damage per turn.
Pokemon Card Rating:
I would give this card a 2 out of 5 rating. Like I said above, this card has a very nice ability, but for a stage 2 Pokemon, it doesn't have the greatest HP, and it isn't guaranteed to do much damage. I wouldn't want to spend a lot of time leveling up Pokemon to get a Stage 2 card in play and then have it only be able to do 40 damage.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Leavanny from the Noble Victories set, stay tuned for tomorrow's card review of Lilligant from the Noble Victories set.
Today's Pokemon Card Review is of Leavanny from the Noble Victories set. This is a stage 2, grass type Pokemon card with an hp of 130. It has a x2 weakness to fire type Pokemon, no resistance type and a two colorless energy card retreat cost. Leavanny's Ability is called Leaf Tailor and says that each of your Pokemon that has any energy attached to it has no weakness. Besides the Ability, Leavanny has one move called Cutting Arm which takes three energy cards, two colorless and one grass and does 40 damage plus 20 more damage for each heads you get when you flip two coins.
Pokemon Card Strategy:
So as far as strategy goes, Leavanny's Ability makes this card quite appealing in any deck since it prevents all of your Pokemon from having any weaknesses once you get energy attached to them. This would be especially important if you use a lot of slow, basic type Pokemon in your deck (i.e. a lot of Legendary Pokemon). If you do put Leavanny into the active Pokemon spot this card is a no-brainer on strategy since it only has the one move, I would just hope for two heads so you can do 80 damage per turn.
Pokemon Card Rating:
I would give this card a 2 out of 5 rating. Like I said above, this card has a very nice ability, but for a stage 2 Pokemon, it doesn't have the greatest HP, and it isn't guaranteed to do much damage. I wouldn't want to spend a lot of time leveling up Pokemon to get a Stage 2 card in play and then have it only be able to do 40 damage.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Leavanny from the Noble Victories set, stay tuned for tomorrow's card review of Lilligant from the Noble Victories set.
Tuesday, November 1, 2011
Druddigon -- Noble Victories Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Druddigon from the Noble Victories set. This is a basic, colorless type Pokemon card with an hp of 100. It has no weakness or resistance type, and a two colorless energy card retreat cost. Druddigon's Ability is called Rough Skin and it says any time Druddigon is your active Pokemon and it is damaged by an opponent's attack put 2 damage counters on the attacking Pokemon. Besides the Ability, Druddigon has one move called Clutch which does the standard 60 damage for three energy, three colorless energy cards in Druddigon's case.
Pokemon Card Strategy:
So as far as strategy goes, this is a fantastic card to start your game with, not only does it have a high hp and the potential to do a fair amount of damage but it can do damage every turn no matter what as long as your opponent attacks you. That way you can do damage every turn until you get three energy cards on it and then possibly do 100 damage every turn. I would for sure put four of these cards in any type deck and prepare to get them out into the active Pokemon spot as fast as possible and hopefully beat your opponent in record time.
Pokemon Card Rating:
I would give this card a 5 out of 5 rating. This is one great basic Pokemon card that can be used in any deck. It can do 100 damage every turn and with 100 hp on itself this card should be able to last many weak basic Pokemon's attacks.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Druddigon from the Noble Victories set, stay tuned for tomorrow's card review of another card from the Noble Victories set.
Today's Pokemon Card Review is of Druddigon from the Noble Victories set. This is a basic, colorless type Pokemon card with an hp of 100. It has no weakness or resistance type, and a two colorless energy card retreat cost. Druddigon's Ability is called Rough Skin and it says any time Druddigon is your active Pokemon and it is damaged by an opponent's attack put 2 damage counters on the attacking Pokemon. Besides the Ability, Druddigon has one move called Clutch which does the standard 60 damage for three energy, three colorless energy cards in Druddigon's case.
Pokemon Card Strategy:
So as far as strategy goes, this is a fantastic card to start your game with, not only does it have a high hp and the potential to do a fair amount of damage but it can do damage every turn no matter what as long as your opponent attacks you. That way you can do damage every turn until you get three energy cards on it and then possibly do 100 damage every turn. I would for sure put four of these cards in any type deck and prepare to get them out into the active Pokemon spot as fast as possible and hopefully beat your opponent in record time.
Pokemon Card Rating:
I would give this card a 5 out of 5 rating. This is one great basic Pokemon card that can be used in any deck. It can do 100 damage every turn and with 100 hp on itself this card should be able to last many weak basic Pokemon's attacks.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Druddigon from the Noble Victories set, stay tuned for tomorrow's card review of another card from the Noble Victories set.