Today's Pokemon Card of the Day is Tropius from the Undaunted set. This is a basic, grass type Pokemon card with an hp of 90. Unfortunately Tropius has a x2 weakness to electric type Pokemon but it does have a -20 resistance to fighting type Pokemon but again unfortunately it has a high retreat cost of two colorless energy cards. Tropius doesn't have a Poke-Power or Poke-Body but it does have two moves, the first and in my opinion better move of the two is called Fresh-Picked Fruit and for one grass energy card Tropius can remove 6 damage counters from 1 of your benched Pokemon. Tropius' second move requires 3 colorless energy cards, this move called Cutting Wind does 40 hp damage. As far as strategy goes since Tropius is a basic Pokemon you don't have to set it up at all, all I would do is get it on your bench as soon as possible and attach two energy cards to it and wait until you need to heal one of your Pokemon, retreat that active Pokemon with the high damage and move in Tropius remove 60 damage from it and then the next turn retreat Tropius and put that damaged Pokemon back in there. I would rate this card a 2 out of 5 because the only thing going for this card is that it can remove 60 damage from one of your Pokemon because everything else on this card is not good especially the other move which only does 40 damage for 3 energy cards. I would probably just include 1 of these cards in my deck that way if I wanted I could use it to heal Pokemon otherwise I wouldn't worry about it. So thanks for reading today's review of Tropius from Undaunted stay tuned for more reviews tomorrow.
Tuesday, September 7, 2010
Pokemon Card of the Day: Tropius (Undaunted)
Today's Pokemon Card of the Day is Tropius from the Undaunted set. This is a basic, grass type Pokemon card with an hp of 90. Unfortunately Tropius has a x2 weakness to electric type Pokemon but it does have a -20 resistance to fighting type Pokemon but again unfortunately it has a high retreat cost of two colorless energy cards. Tropius doesn't have a Poke-Power or Poke-Body but it does have two moves, the first and in my opinion better move of the two is called Fresh-Picked Fruit and for one grass energy card Tropius can remove 6 damage counters from 1 of your benched Pokemon. Tropius' second move requires 3 colorless energy cards, this move called Cutting Wind does 40 hp damage. As far as strategy goes since Tropius is a basic Pokemon you don't have to set it up at all, all I would do is get it on your bench as soon as possible and attach two energy cards to it and wait until you need to heal one of your Pokemon, retreat that active Pokemon with the high damage and move in Tropius remove 60 damage from it and then the next turn retreat Tropius and put that damaged Pokemon back in there. I would rate this card a 2 out of 5 because the only thing going for this card is that it can remove 60 damage from one of your Pokemon because everything else on this card is not good especially the other move which only does 40 damage for 3 energy cards. I would probably just include 1 of these cards in my deck that way if I wanted I could use it to heal Pokemon otherwise I wouldn't worry about it. So thanks for reading today's review of Tropius from Undaunted stay tuned for more reviews tomorrow.
Monday, September 6, 2010
Pokemon Card of the Day: Hariyama (Undaunted)
Today's Pokemon Card of the Day is Hariyama from the Undaunted set. This is a stage 1, fighting type Pokemon card with an hp of 100. It has a x2 weakness to psychic type Pokemon, no resistance type and a retreat cost of 3 colorless energy cards. Hariyama has no Poke-Power or Poke-Body but it does have two moves, the first move is the standard 3 energy cards for 60 damage, this move called Hammer in takes 1 fighting and 2 colorless energy cards to do the sixty damage. Hariyama's second move is called Backward Belt Throw which takes 4 energy cards, 2 each of fighting and colorless and this move does 80 damage unless you want to do 100 damage with this move then you have to do 20 hp damage to yourself. As far as strategy goes it is really straightforward you want to use this card as your active Pokemon since it has no use on the bench since it only has moves on the card nothing else. I would use Backward Belt Throw every time once I get the four energy cards on it. I would only do the 80 damage every turn since I want to do very little damage to Hariyama to lengthen its time in play. The only time I would do the 100 damage is if it would knock out the Pokemon in one turn. I would rate this card a 3 out of 5 because this card is pretty average it does have a little higher hp than normal for a stage 1 Pokemon card but a high retreat cost and no resistance type brings the card more down to average. Neither of its moves are something to brag about so in my opinion this is a very average card. So thanks for reading today's review of Hariyama from Undaunted stay tuned for another card review tomorrow.
Sunday, September 5, 2010
Pokemon Card of the Day: Dodrio (Undaunted)
Today's Pokemon Card of the Day is Dodrio from the Undaunted set. This is a stage 1, normal type Pokemon card with an hp of 80, unfortunately you'll have to be aware of Luxray GL Lv. X because Dodrio has a x2 weakness to electric type Pokemon, however Dodrio does have a -20 resistance to fighting type Pokemon and a one colorless energy card retreat cost. Dodrio's Poke-Body called Retreat Aid which is greatly useful it says that as long as Dodrio is on your bench your active Pokemon's retreat cost is two colorless energy cards less. Dodrio's only move is called Incessant Peck which takes two colorless energy cards and does 20 damage plus 20 more damage for each heads you flip in a row. So as far as strategy goes I would greatly recommend putting this card just about in every deck because it will give many Pokemon cards free retreat costs with Retreat Aid, so obviously you'll want to get this card on your bench as soon as possible, I wouldn't necessarily use this card as my active Pokemon but if you do you could get lucky with Incessant Peck and do a fair amount of damage. I would rate this card a 4 out of 5 solely because of its Poke-Body, this is a very easy way to be able to retreat Pokemon in and out of play for free or 1 energy card which will greatly help you use more elaborate strategies within your deck. So thanks for reading today's review of Dodrio from Undaunted, stay tuned for more Undaunted reviews.
Saturday, September 4, 2010
Pokemon Card of the Day: Rotom (Undaunted)
Today's Pokemon Card of the Day is Rotom from the Undaunted set. This is a basic, electric type Pokemon with an hp of 60. I know all rares in the HG/SS era have x2 weaknesses but I do not understand why a basic Pokemon with such a low hp as Rotom has a x2 weakness to dark type Pokemon. It does help that Rotom has a -20 resistance to normal type Pokemon and a 1 colorless energy card retreat cost. Rotom's Poke-Power is called Mischievous Trick and this power is basically useless because all it does is it allows you to switch the top card of your deck with one of your face down prize cards, so unless you know what the top card of your deck is this move really doesn't use any strategy at all. You can use this move once a turn if you really want to. Rotom's only move is called Plasma Arrow and this move does 20 damage for each energy card attached to one of your opponent's Pokemon that you choose to attack and this move only costs one electric energy card. So as far as strategy goes I would put Rotom on my bench as soon as possible just in case I know what the top card of my deck is and then I can use Rotom's Poke-Power and switch it with one of my prize cards, I will keep Rotom on my bench until one of my opponent's Pokemon gets numerous energy cards on it then I will switch Rotom in and attack that Pokemon. I would rate this card a 3 out of 5 because this card is very average and for being a basic Pokemon with a x2 weakness is terrible, but you will be able to do a fair amount of damage if you wait awhile to use Plasma Arrow but you probably won't be able to knock any Pokemon out with it and you'll probably get knocked out in one or two turns anyways. So thanks for reading today's review of Rotom from Undaunted, stay tuned for another Undaunted review tomorrow.
Friday, September 3, 2010
Pokemon Card of the Day: Vespiquen (Undaunted)
Today's Pokemon Card of the Day is Vespiquen from the Undaunted set. This is a stage 1, grass type Pokemon card with an hp of 100. It does however have a x2 weakness to fire type Pokemon, no resistance type, and a very high retreat cost of 3 colorless energy cards. Vespiquen's Poke-Body is called Defense Sign and it prevents all damage done to your benched Pokemon that are grass types. Vespiquen's only move is called Mach Wind which takes 3 energy cards, 1 grass, and 2 colorless and it does 60 damage and also during your next turn Vespiquen's retreat cost is 0 which is much better than the 3 colorless energy card retreat cost that is indicated on the card. As far as strategy goes this card could be really powerful against a deck that has a lot of spread damage type Pokemon cards, so I would make my deck mostly grass and then I could put Vespiquen in my active Pokemon spot and then my grass Pokemon wouldn't be able to be attacked by my opponent. It is nice too that you can do 60 damage with Vespiquen and then retreat for free the next turn. I would rate this card a 3 out of 5 because to me this card is very average, it does have higher than average hp with 100 but its only move is average doing 60 damage for 3 energy cards and its Poke-Body is only useful if your opponent uses a strategy of attacking benched Pokemon. So thanks for reading today's review of Vespiquen from the Undaunted set, stay tuned for tomorrow's review of Rotom from Undaunted.
Thursday, September 2, 2010
Pokemon Card of the Day: Mismagius (Undaunted)
Today's Pokemon Card of the Day is Mismagius from the Undaunted set. This is a stage 1, psychic type Pokemon card with an hp of 80. Unfortunately once again, this rare card has a x2 weakness to dark type Pokemon, but it does have a -20 resistance to normal type Pokemon, and a low retreat cost of one colorless energy card. Mismagius doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Sleeping Spell, this move does 30 damage for one psychic energy card and you also flip a coin when you use this move and if it is heads the defending Pokemon is now asleep. Mismagius' second move is entitled Poltergeist and this move requires two energy cards, one each of colorless and psychic. This move does 30 damage times the number of trainer, supporter, and stadium cards in your opponent's hand. So as far as strategy goes I would use Sleeping Spell before I use Poltergeist, I would try and use Sleeping Spell until I flip a head, that way you can hope your opponent can't awake from its sleep and therefore can't attack you. A good way to know when to use Poltergeist would be when your opponent uses a card that lets them take cards from their deck and then show them to you, that way you know for sure if they have the necessary cards to do at least 30 damage. Another strategy to use would be to use a Poke-Power that lets you look at your opponent's hand, that way you can calculate the amount of damage you can do and figure out if Poltergeist is worth using or not. I would rate this card a 2 out of 5 because overall it is a little below average with only 80 hp and two moves that neither do much damage. In my opinion, once I use Poltergeist once, my opponent would probably use their supporters, and etc. more quickly so I can't use that against them, so after one turn that move will probably only do 30 damage at the max. So thanks for reading today's review of Mismagius from the Undaunted set, stay tuned for tomorrow's review of another Undaunted card.
Wednesday, September 1, 2010
Pokemon Card of the Day: Vaporeon (Undaunted)
Today's Pokemon Card of the Day is Vaporeon from the Undaunted set. This is a stage 1, water type Pokemon card with an hp of 90. Unfortunately Vaporeon has a x2 weakness to electric type Pokemon, so beware of Luxray GL Lv. X, and it has no resistance type and a high retreat cost of 2 colorless energy cards. Vaporeon doesn't have a Poke-Power of Poke-Body but it does have two moves. The first move is called Spiral Drain and this move does 20 hp damage to the defending Pokemon for 1 colorless energy card and at the same time lets you remove two damage counters from Vaporeon. Vaporeon's second move is called Dual Splash and this move requires 3 energy cards, 2 water and 1 colorless and does 30 damage to two of your opponent's benched Pokemon cards. As far as strategy goes I would try and get Vaporeon out as soon as possible so you could use Dual Splash for at least 2 turns and try to knock out at least 2 of your opponent's basic Pokemon on their bench, since more than likely they'll have hp's of 60 or less. But if your opponent doesn't have any basic Pokemon on their bench I wouldn't even use this card at all. I would rate this card a 2 out of 5, because overall the moves are quite average so it would have been a 3 but a x2 weakness to electric type Pokemon is deadly, and no resistance type doesn't help Vaporeon, also a 2 energy card retreat cost is too much for this card. So thanks for reading today's review of Vaporeon from the Undaunted set, stay tuned for tomorrow's review of another Undaunted card.