Monday, March 7, 2011

Pokemon Card of the Day: Cradily (Legends Awakened)

Today's Pokemon Card of the Day is Cradily from the Legends Awakened set, this is a stage 2, grass type Pokemon with an hp of 120. It has a +30 weakness to fire type Pokemon, no resistance type, and a three colorless energy card retreat cost. Like Bellossom from yesterday, this card does not have a Poke-Power or a Poke-Body but it does have two moves. Its first move is called Drain Down which takes one grass energy card and does 30 damage. Besides doing the damage you can switch the defending Pokemon with one of your opponent's benched Pokemon before doing the damage, if you then knock out that Pokemon you may remove all damage counters from Cradily. Cradily's second move is called Acid and does 50 damage for three energy cards, one grass and two colorless. Also when performing this move the defending Pokemon can't retreat during their next turn. As far as strategy goes I would definitely want to use this card with a spread damage type deck, I would take my time getting Cradily into play and while taking my time getting damage on some of my opponent's basic benched Pokemon, so when I would get Cradily into the active Pokemon spot I could knock that Pokemon out and then remove all damage from Cradily thus making Cradily last very long and be able to knock out just about every Pokemon on your opponent's bench that already had some significant damage on it. I would also give this card a 3 out of 5 just like the Bellossom from yesterday, I like how this card can switch in the opponent's Pokemon you want and be able to remove damage from itself without trainers but I don't like the fact it has a high retreat cost and that Cradily's second move only does 50 damage for 3 energy cards instead of the average 60 damage. So thanks for reading today's review of Cradily from the Legends Awakened set, stay tuned for tomorrow's review of Crawdaunt from the same set.

Sunday, March 6, 2011

Pokemon Card of the Day: Bellossom (Legends Awakened)

Today's Pokemon Card of the Day is Bellossom from the Legends Awakened set. This is a stage 2, grass type Pokemon card, with an hp of 100. It has a +30 weakness to fire type Pokemon, a -20 resistance to water Pokemon, and a one colorless energy card retreat cost. This card doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Parallel Grain and for one grass energy card, Bellossom does 30 damage plus you get to remove 1 damage counter from each of your Pokemon. Bellossom's second move is called Blend Pollen which take 2 energy cards, one each of grass and colorless, and this move does 40 damage plus 20 more damage for each Vileplume and Bellossom you have in play. You can also flip a coin when you use this move and if you get a heads the defending Pokemon is not poisoned. As far as strategy goes I would recommend making this card or this evolution as a whole the basis of your deck that way you could use the other Vileplume and Bellossom cards in play with the Blend Pollen move. If you do include this many stage 2 Pokemon cards in play you'll want to have supporters/trainers that let you search your deck for evolution cards so you can get these stage 2 Pokemon into play faster. To me at least I wouldn't necessarily base a deck around this card, I would definitely take a look at Vileplume to see if it is better but I would use Bellossom in the deck to heal my other Pokemon, I would include many Pokemon in this deck with low retreat costs that way if they get damage on them I could retreat them for free or one energy card maximum and move in Bellossom and then remove 10 damage from all my damaged benched Pokemon. I would give this card a 3 out of 5, to me this card isn't anything special, I do like how it can heal Pokemon and its low retreat and attack costs but at the same time, its moves aren't Stage 2 Pokemon caliber and it has a very low hp which makes me weary about spending the time to play this card if it could be knocked out so quick. So thanks for reading today's review of Bellossom from the Legends Awakened set, stay tuned for tomorrow's review of Cradily from the same set.

Saturday, March 5, 2011

Pokemon Card of the Day: Azelf (Legends Awakened)

Today's Pokemon Card of the Day is Azelf from the Legends Awakened set. This is a basic, psychic type Pokemon card, with an hp of 70. It has a +20 weakness to psychic Pokemon, no resistance type, and a one colorless energy card retreat cost. Azelf's Poke-Power is called Time Walk and says that once during your turn when you put Azelf from your hand onto your bench you may look at all your face down Prize cards and choose a Pokemon from there put it into your hand and move one of the cards from your hand into that prize spot. Azelf's only move is called Lock Up and for one psychic energy card Azelf does 20 damage and the defending Pokemon can't retreat during the next turn. As far as strategy goes I would recommend using this card only for its Poke-Power, this way you can know what Prize cards you have and which one you need to take whenever you knock out the defending Pokemon. And if you do have to use Azelf early on in the game it isn't a bad card for a basic Pokemon, it does do 20 damage for only an energy card and it make the defending Pokemon unable to retreat the next turn so more than likely you should be able to do 40 damage to that Pokemon and see what all your Prize cards are before Azelf is knocked out. I would rate this card a 3 out of 5 because because it is an average card with an exceptional Poke-Power, I would only include 1 of these cards in the deck so you can use it to see your Prize cards. It does have a little higher hp than most basic Pokemon and a low retreat cost. So thanks for reading today's review of Azelf from the Legends Awakened set, stay tuned for tomorrow's review of Bellossom from the same set.

Friday, March 4, 2011

Pokemon Card of the Day: Yanmega (Legends Awakened)

Today's Pokemon Card of the Day is Yanmega from the Legends Awakened set. This is a stage 1, grass type Pokemon card, with an hp of 90. It has a +20 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and free retreat costs. Yanmega doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Sonic Wave which does 10 damage for no energy at all. Plus it does 10 damage to each of your opponent's benched Pokemon and makes your opponent switch their active Pokemon, this would be an excellent card to precede the Spiritomb card I reviewed yesterday in play. Yanmega's second move is called Pursue and Turn which requires 4 energy cards, two each of grass and colorless energy cards, and does 60 damage to the defending Pokemon unless that Pokemon already has at least 20 damage on it then Pursue and Turn does 80 damage to the defending Pokemon and you switch Yanmega with one of your benched Pokemon. As far as strategy goes I would mainly use Sonic Wave with this card, first off I would use it because it doesn't cost any energy cards at all and secondly because it can do damage to every Pokemon your opponent has in play. I really wouldn't even use Pursue and Turn because it takes too long to perform and I would include other spread damage and high attack Pokemon in this deck so I would just use Sonic Wave a couple turns in a row and then retreat for free and move in a Pokemon that does more damage. I would give this card a 4 out of 5 because I really like how it can set up cards like Spiritomb that I reviewed yesterday or other cards that require damage on cards in order to do damage to Pokemon. Also I like you can retreat Yanmega in and out of the active Pokemon spot for free and you don't need any energy at all for this card. So thanks for reading today's review of Yanmega from the Legends Awakened set, stay tuned for tomorrow's review of Azelf from the same set.

Thursday, March 3, 2011

Pokemon Card of the Day: Spiritomb (Legends Awakened)

Today's Pokemon Card of the Day is Spiritomb from the Legends Awakened set. This is a basic, psychic type Pokemon, with an hp of 70. It does not have a weakness, it has a -20 resistance to normal type Pokemon, and a two colorless energy card retreat cost. Spiritomb's Poke-Power is called Curse Breath which says that once per turn when you move Spiritomb from your hand onto your bench you may put 1 damage counter on all Pokemon that already have any damage counters on them, this includes yours and your opponent's Pokemon. Spiritomb's only move is called Transfer Pain which takes 1 Psychic energy card and says to move one damage counter from one of your Pokemon to one of your opponent's Pokemon. As far as strategy goes this card is a must for any spread damage type deck, and even if the Pokemon damage your own Pokemon that is okay. I would make sure to have a Pokemon that does damage to the benched Pokemon in play as your active Pokemon before you even more Spiritomb into play, otherwise Spiritomb won't be able to do anything at all. So this card is mainly a card to have in your hand until you spread damage to all your opponent's Pokemon with a spread damage card in your deck and then you can move Spiritomb on your bench and damage all of those Pokemon. I would give this card a 2 out of 5 because even though it spreads damage quite well it only spreads 10 damage at once and can't do any damage at all unless Pokemon have damage on them already so this card is highly dependent on other cards in your deck and since this card is a basic Pokemon you may have to play it before you want to which will mean an automatic prize card for your opponent. So thanks for reading today's review of Spiritomb from the Legends Awakened set, stay tuned for tomorrow's review of Yanmega from the same set.

Wednesday, March 2, 2011

Pokemon Card of the Day: Regigigas (Legends Awakened)

Today's Pokemon Card of the Day is Regigigas from the Legends Awakened set. This is a basic, colorless type Pokemon card, with an hp of 120. It has a x2 weakness to fighting type Pokemon, no resistance type, and a 4 colorless energy card retreat cost. Its Poke-Body is called Slow Start and this says that Regigigas can't attack until your opponent has 3 or less prize cards left. Regigigas's only move is called Crush Grip and for four energy cards, one each of water, fighting, metal, and colorless, Regigigas does 120 damage unless the defending Pokemon already has some damage counters on it. So as far as strategy goes you'll want to keep Regigigas on your bench until you have already lost three Pokemon so you can actually attack, and this time gives you the opportunity to get the appropriate cards attached to Regigigas, I would include this deck in a dual type deck of two of the three energy cards necessary to perform Crush Grip and I would use a special energy card for the other energy card. Once your opponent does have 3 or less Prize cards left this card can do quite good if it is set up and ready to go, you'll want to avoid using spread damage type cards in this deck however so Regigigas can do its full damage when using Crush Grip and if you at least knocked out a Pokemon or two earlier in the game you have a decent chance of winning the game once Regigigas is in the active Pokemon spot. I would rate this card a 2 out of 5 because of its Poke-Body you don't want to put too many of these in your deck because then you won't be able to attack if you have to play one of them right away, another downfall to this card is that it requires so many different energy cards to attack, but like I was saying earlier if you do get this card set up on your bench it can be quite dominant but you'll just have to wait awhile before you're able to use it. So thanks for reading today's review of Regigigas from the Legends Awakened set, stay tuned for tomorrow's review of Spiritomb from the same set.

Tuesday, March 1, 2011

Pokemon Card of the Day: Probopass (Legends Awakened)

Today's Pokemon Card of the Day is Probopass from the Legends Awakened set. This is a stage 1, fighting type Pokemon card, with an hp of 90. It has a +20 weakness to water type Pokemon, no resistance, and a 3 colorless energy card retreat cost. Probopass's Poke-Body is called Steel Coating which says that any damage done to Probopass by your opponent's attacks is reduced by 10 for each metal energy card attached to Probopass, only 20 damage can be reduced in this way. Probopass's only move is called Metal Bomber which does the standard 60 damage for 3 energy cards, in this case, one fighting and two colorless energy cards, besides doing the damage for each metal energy card attached Probopass you can do 20 damage to that many of your opponent's benched Pokemon. As far as strategy goes I would want to include metal energy in whatever deck you're using with this card that way you can utilize Probopass's Poke-Body and attack better, you can make Probopass stay alive longer by reducing your opponent's attacks and you can do twenty damage of let's say 2 of your opponent's Pokemon. So I would include this card with other fighting type spread damage cards so that after a few turns of Metal Bomber you should be able to knock out a Pokemon or two of your opponent's. I would give this card a 3 out of 5 because I like how Probopass's Poke-Body and move work so well together but I don't like that it depends on metal energy to be more effective and at the same time, since Probopass is a stage 1 Pokemon card it doesn't have a very high hp and yet it has an extremely high retreat cost. So thanks for reading today's review of Probopass from the Legends Awakened set, stay tuned for tomorrow's review of Regigigas from the same set.